Commit Graph

18 Commits

Author SHA1 Message Date
dbenavid
10d6cad4a3 Starting to experiment with rays and collisions. New scene to demonstrate. 2023-09-05 19:25:13 -04:00
dbenavid
6cd2b8186c Managed to incorporate a frame based position offset which is cyclic for moving objects, called in function RepositionTest() 2023-09-05 07:54:59 -04:00
dbenavid
8341fa9933 New collab with Chris on subtitle :) 2023-09-05 07:53:12 -04:00
dbenavid
05dde984e9 Using the math versions of min/max now. 2023-09-05 07:52:41 -04:00
dbenavid
c5f5c01ab0 Cleaned up controller deadzone logic, fixed bug related to uninitiated motion. 2023-09-05 07:52:00 -04:00
dbenavid
f4299e15a5 New function added to clear fader values (reset). 2023-09-05 07:50:59 -04:00
4c19ce7f87 Added assets. 2023-08-31 17:05:08 -04:00
5075196e72 Updated for new scenes. 2023-08-31 17:04:17 -04:00
b6ea6abad6 Updated exit condition. Added interactive mosaic effect. 2023-08-31 17:03:20 -04:00
ffb02b2169 Refactored for consistency. Removed font dependency. 2023-08-31 17:02:21 -04:00
d5094c699b New scene examples added. 2023-08-31 17:01:21 -04:00
43c2b35e30 New scene added; intermediary splash/logo. 2023-08-25 14:57:43 -04:00
4930557ba3 Dimension setter added. 2023-08-25 11:59:41 -04:00
403a81d0fb Various menu improvements: dimension setter, menu rendering refactored, menu selection metadata and accessor added. 2023-08-25 11:59:14 -04:00
67e9399ad2 Scene cleanup on completion. 2023-08-23 02:01:01 -04:00
30734a21ea Added subtle bg color shift, hex values added to screen. 2023-08-23 02:00:09 -04:00
5da470937e Implemented scene events and callback handlers for those events. Manager defaults also added. 2023-08-23 01:24:43 -04:00
cf7caad2dc Refactoring for module packaging. 2023-08-21 08:00:24 -04:00