Added subtle bg color shift, hex values added to screen.

This commit is contained in:
2023-08-23 02:00:09 -04:00
parent 896e7eeb2a
commit 30734a21ea

View File

@@ -4,6 +4,7 @@ import (
"cosmos/diego/groovy"
"image/color"
"log"
"math"
"strconv"
"github.com/hajimehoshi/ebiten/v2"
@@ -15,11 +16,15 @@ import (
)
var (
titleFont font.Face
menuFont font.Face
titleFont font.Face
menuFont font.Face
backgroundBaseColor color.RGBA
)
func init() {
backgroundBaseColor = color.RGBA{0x33, 0x33, 0x99, 0xFF}
tt, err := opentype.Parse(fonts.PressStart2P_ttf)
if err != nil {
log.Fatal(err)
@@ -46,14 +51,15 @@ func init() {
}
type Menu struct {
bgcolor color.RGBA
options map[int]MenuOption
events map[groovy.SceneEvent]func()
bgcolor color.RGBA
increment int
options map[int]MenuOption
events map[groovy.SceneEvent]func()
}
func NewMenu() Menu {
return Menu{
bgcolor: color.RGBA{0x33, 0x33, 0x99, 0xFF},
bgcolor: backgroundBaseColor,
events: make(map[groovy.SceneEvent]func()),
}
}
@@ -62,6 +68,9 @@ func (m *Menu) Draw(screen *ebiten.Image) {
screen.Fill(m.bgcolor)
text.Draw(screen, "menu", titleFont, 40, 40, color.White)
bgcolor := " 0x" + strconv.FormatUint(uint64(m.bgcolor.R), 16) + " 0x" + strconv.FormatUint(uint64(m.bgcolor.G), 16) + " 0x" + strconv.FormatUint(uint64(m.bgcolor.B), 16)
text.Draw(screen, bgcolor, menuFont, 40, 700, color.White)
m.RenderOptions(screen)
}
@@ -89,6 +98,7 @@ func (m *Menu) RenderOptions(screen *ebiten.Image) {
}
func (m *Menu) Update() error {
m.increment++
var keysPressed []ebiten.Key
keysPressed = inpututil.AppendPressedKeys(keysPressed[:0])
@@ -103,5 +113,11 @@ func (m *Menu) Update() error {
}
}
colorOffset := uint8(int(math.Sin(float64(m.increment)/300) * 6))
m.bgcolor.R = (colorOffset + backgroundBaseColor.R) % 0xFF
m.bgcolor.G = (colorOffset + backgroundBaseColor.G) % 0xFF
m.bgcolor.B = (colorOffset + backgroundBaseColor.B) % 0xFF
return nil
}