67241b9b37
Additional visualizations for trig. relationship. Added sinusoidal expansion of additional circles, dependent on tick rate.
main
iegod2023-09-13 08:45:18 -04:00
afab7697bb
Clean up key press check.
iegod2023-09-13 08:43:58 -04:00
220e0ed712
Ray scene loading.
dbenavid
2023-09-05 19:29:11 -04:00
09de5bf455
Cleanup on subtext.
dbenavid
2023-09-05 19:28:25 -04:00
296f56df72
Applying reposition test results to dynamic bg.
dbenavid
2023-09-05 19:27:53 -04:00
10d6cad4a3
Starting to experiment with rays and collisions. New scene to demonstrate.
dbenavid
2023-09-05 19:25:13 -04:00
6cd2b8186c
Managed to incorporate a frame based position offset which is cyclic for moving objects, called in function RepositionTest()
dbenavid
2023-09-05 07:54:59 -04:00
8341fa9933
New collab with Chris on subtitle :)
dbenavid
2023-09-05 07:53:12 -04:00
05dde984e9
Using the math versions of min/max now.
dbenavid
2023-09-05 07:52:41 -04:00
c5f5c01ab0
Cleaned up controller deadzone logic, fixed bug related to uninitiated motion.
dbenavid
2023-09-05 07:52:00 -04:00
f4299e15a5
New function added to clear fader values (reset).
dbenavid
2023-09-05 07:50:59 -04:00
55fcb205ee
Moved fonts into their own file.'
iegod2023-08-31 17:05:53 -04:00
403a81d0fb
Various menu improvements: dimension setter, menu rendering refactored, menu selection metadata and accessor added.
iegod2023-08-25 11:59:14 -04:00
49a8f2c768
Added new scene event type: LOAD. Added dimension setter.
iegod2023-08-25 11:53:45 -04:00
8c7c9c0b8c
Fixed next scene setup when adding scene.
iegod2023-08-25 11:53:01 -04:00
fbfe87137e
Comment updates. Sue me.
iegod2023-08-23 02:05:32 -04:00
67e9399ad2
Scene cleanup on completion.
iegod2023-08-23 02:01:01 -04:00
30734a21ea
Added subtle bg color shift, hex values added to screen.
iegod2023-08-23 02:00:09 -04:00