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main
| Author | SHA1 | Date | |
|---|---|---|---|
| 9ab80969b9 | |||
| 2b7bef30fa | |||
| fe428bee12 | |||
| 913d5e93d4 | |||
| ad6a061e5a |
BIN
client/assets/dino_blue.png
Normal file
BIN
client/assets/dino_blue.png
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Binary file not shown.
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After Width: | Height: | Size: 1.9 KiB |
BIN
client/assets/dino_green.png
Normal file
BIN
client/assets/dino_green.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.9 KiB |
BIN
client/assets/dino_red.png
Normal file
BIN
client/assets/dino_red.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 1.9 KiB |
BIN
client/assets/dino_yellow.png
Normal file
BIN
client/assets/dino_yellow.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.9 KiB |
51
client/assets/imagebank.go
Normal file
51
client/assets/imagebank.go
Normal file
@@ -0,0 +1,51 @@
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package assets
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import (
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"bytes"
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_ "embed"
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"image"
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"log"
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"github.com/hajimehoshi/ebiten/v2"
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)
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type ImgAssetName string
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const (
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Green ImgAssetName = "Green"
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Blue ImgAssetName = "Blue"
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Yellow ImgAssetName = "Yellow"
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Red ImgAssetName = "Red"
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)
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var (
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ImageBank map[ImgAssetName]*ebiten.Image
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//go:embed dino_blue.png
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blue_img []byte
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//go:embed dino_green.png
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green_img []byte
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//go:embed dino_red.png
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red_img []byte
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//go:embed dino_yellow.png
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yellow_img []byte
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)
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func init() {
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ImageBank = make(map[ImgAssetName]*ebiten.Image)
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ImageBank[Blue] = LoadImageFatal(blue_img)
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ImageBank[Green] = LoadImageFatal(green_img)
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ImageBank[Red] = LoadImageFatal(red_img)
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ImageBank[Yellow] = LoadImageFatal(yellow_img)
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}
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func LoadImageFatal(b []byte) *ebiten.Image {
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img, _, err := image.Decode(bytes.NewReader(b))
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if err != nil {
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log.Fatal(err)
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}
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return ebiten.NewImageFromImage(img)
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}
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@@ -34,23 +34,6 @@ func NewClient() *Client {
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return c
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}
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func (c *Client) SendProtoData(coords *pb.ClientCoordinates) {
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data, err := proto.Marshal(coords)
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if err != nil {
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fmt.Println("Couldn't serialize. ", err)
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return
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}
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// Add length prefix
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length := uint32(len(data))
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buf := make([]byte, 4+len(data))
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binary.BigEndian.PutUint32(buf[:4], length)
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copy(buf[4:], data)
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c.SendBuffer(c.conn, buf)
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}
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func (c *Client) SendBuffer(conn net.Conn, buf []byte) {
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// Ensure complete write
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totalWritten := 0
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@@ -66,34 +49,36 @@ func (c *Client) SendBuffer(conn net.Conn, buf []byte) {
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func (c *Client) ReadData(callback func(*pb.ServerEnvelope)) {
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for {
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lengthBuf := make([]byte, 4)
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_, err := io.ReadFull(c.conn, lengthBuf)
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if err != nil {
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fmt.Println("failed to read length prefix: ", err)
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return
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if c.connected {
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for {
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lengthBuf := make([]byte, 4)
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_, err := io.ReadFull(c.conn, lengthBuf)
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if err != nil {
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fmt.Println("failed to read length prefix: ", err)
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return
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}
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length := binary.BigEndian.Uint32(lengthBuf)
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data := make([]byte, length)
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_, err = io.ReadFull(c.conn, data)
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if err != nil {
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fmt.Println("failed to read data: ", err)
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return
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}
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var envelope pb.ServerEnvelope
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err = proto.Unmarshal(data, &envelope)
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if err != nil {
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fmt.Println("Couldn't deserialize envelope : ", err)
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return
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}
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if callback != nil {
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callback(&envelope)
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}
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}
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length := binary.BigEndian.Uint32(lengthBuf)
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data := make([]byte, length)
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_, err = io.ReadFull(c.conn, data)
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if err != nil {
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fmt.Println("failed to read data: ", err)
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return
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}
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var envelope pb.ServerEnvelope
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err = proto.Unmarshal(data, &envelope)
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if err != nil {
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fmt.Println("Couldn't deserialize envelope : ", err)
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return
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}
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if callback != nil {
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callback(&envelope)
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}
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}
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}
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@@ -3,6 +3,7 @@ package elements
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import (
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"client/gamedata"
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"image/color"
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"math"
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"github.com/hajimehoshi/ebiten/v2"
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)
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@@ -11,27 +12,37 @@ type Block struct {
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Sprite *ebiten.Image
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cycle int
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position gamedata.Coordinates
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target gamedata.Coordinates
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hit bool
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clr color.RGBA
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}
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func NewBlock() *Block {
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return &Block{
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Sprite: ebiten.NewImage(20, 20),
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cycle: 0,
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clr: color.RGBA{R: 0xff, G: 0x00, B: 0x00, A: 0x00},
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}
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}
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func (b *Block) Update() {
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dx := b.target.X - b.position.X
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dy := b.target.Y - b.position.Y
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delta := math.Sqrt(dx*dx + dy*dy)
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angle := math.Atan2(dy, dx)
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if delta > 0.5 {
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b.position.X += delta * math.Cos(angle) / 2
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b.position.Y += delta * math.Sin(angle) / 2
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}
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b.cycle++
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}
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func (b *Block) Draw() {
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b.Sprite.Clear()
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if !b.hit {
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b.Sprite.Fill(color.RGBA{R: 0xff, G: 0x00, B: 0x00, A: 0x00})
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} else {
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b.Sprite.Fill(color.RGBA{R: 0x00, G: 0xff, B: 0x00, A: 0xff})
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}
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b.Sprite.Fill(b.clr)
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}
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func (b *Block) SetPosition(pos gamedata.Coordinates) {
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@@ -42,10 +53,18 @@ func (b *Block) GetPosition() gamedata.Coordinates {
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return b.position
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}
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func (b *Block) SetHit(hit bool) {
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b.hit = hit
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func (b *Block) SetTargetPosition(pos gamedata.Coordinates) {
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b.target = pos
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}
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func (b *Block) GetTargetosition() gamedata.Coordinates {
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return b.target
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}
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func (b *Block) GetHit() bool {
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return b.hit
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}
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func (b *Block) SetColor(clr color.RGBA) {
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b.clr = clr
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}
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106
client/elements/dino.go
Normal file
106
client/elements/dino.go
Normal file
@@ -0,0 +1,106 @@
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package elements
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import (
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"client/assets"
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"client/gamedata"
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"image"
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"github.com/hajimehoshi/ebiten/v2"
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)
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const (
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dinoWidth = 24
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dinoHeight = 24
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)
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type DinoInfo struct {
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DinoAction gamedata.DinoAction
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NumCycles int
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XOffset int
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}
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var (
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dinoCycleCount = []DinoInfo{
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{gamedata.DinoActionIdle, 4, 0},
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{gamedata.DinoActionWalk, 6, 4},
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{gamedata.DinoActionSlap, 3, 10},
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}
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)
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type Dino struct {
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Sprite *ebiten.Image
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dinotype gamedata.DinoType
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dinoaction gamedata.DinoAction
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cycle int
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asset *ebiten.Image
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left bool
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slapping bool
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}
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func NewDino(dtype gamedata.DinoType) *Dino {
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dino := &Dino{
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Sprite: ebiten.NewImage(dinoWidth*2, dinoHeight*2),
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cycle: 0,
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dinotype: dtype,
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dinoaction: gamedata.DinoActionIdle,
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}
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switch dtype {
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case gamedata.DinoTypeBlue:
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dino.asset = assets.ImageBank[assets.Blue]
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case gamedata.DinoTypeGreen:
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dino.asset = assets.ImageBank[assets.Green]
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case gamedata.DinoTypeRed:
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dino.asset = assets.ImageBank[assets.Red]
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case gamedata.DinoTypeYellow:
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dino.asset = assets.ImageBank[assets.Yellow]
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}
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return dino
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}
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func (d *Dino) Update() {
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d.cycle++
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}
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func (d *Dino) Draw() {
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d.Sprite.Clear()
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idx := d.cycle / 8 % dinoCycleCount[d.dinoaction].NumCycles
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x0 := dinoWidth * (idx + dinoCycleCount[d.dinoaction].XOffset)
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y0 := 0
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x1 := x0 + dinoWidth
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y1 := dinoHeight
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op := &ebiten.DrawImageOptions{}
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if d.left {
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op.GeoM.Scale(-1, 1)
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op.GeoM.Translate(dinoWidth, 0)
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}
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op.GeoM.Translate(-dinoWidth/2, -dinoHeight/2)
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op.GeoM.Scale(2, 2)
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op.GeoM.Translate(dinoWidth, dinoHeight)
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d.Sprite.DrawImage(d.asset.SubImage(image.Rect(x0, y0, x1, y1)).(*ebiten.Image), op)
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if d.slapping && idx >= dinoCycleCount[d.dinoaction].NumCycles-1 {
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d.slapping = false
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}
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}
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func (d *Dino) SetAction(action gamedata.DinoAction) {
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if d.slapping {
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//wait until we're done slapping
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} else {
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d.dinoaction = action
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if action == gamedata.DinoActionSlap {
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d.cycle = 0
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d.slapping = true
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}
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}
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}
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func (d *Dino) SetLeft(left bool) {
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d.left = left
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}
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@@ -7,20 +7,34 @@ import (
|
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"client/gamedata"
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"client/pb"
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"fmt"
|
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"image/color"
|
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"maps"
|
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"math"
|
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"sync"
|
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"time"
|
||||
|
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"github.com/hajimehoshi/ebiten/v2"
|
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"github.com/hajimehoshi/ebiten/v2/inpututil"
|
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"github.com/hajimehoshi/ebiten/v2/text/v2"
|
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"github.com/hajimehoshi/ebiten/v2/vector"
|
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"golang.org/x/exp/rand"
|
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)
|
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|
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var (
|
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screenWidth = 640
|
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screenHeight = 480
|
||||
const (
|
||||
screenWidth = 640
|
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screenHeight = 480
|
||||
movementLimit = 5
|
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stageRadius = 200
|
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)
|
||||
|
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namelist = []string{"slappy", "mick", "rodney", "george", "ringo", "robin", "temitry "}
|
||||
var (
|
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namelist = []string{"slappy", "mick", "rodney", "george", "ringo",
|
||||
"robin", "temitry", "evangeline", "ron", "abigail", "lester",
|
||||
"maynard", "agnes", "stacey", "wendell", "susanne", "myrtle",
|
||||
"teresa", "kristi", "genos", "felton", "lawrence", "rosie",
|
||||
"nigel", "constance", "maryellen", "dollie", "markus",
|
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"dorthy", "lazaro", "willa", "dino", "gustavo", "conrad",
|
||||
"georgia", "lucinda", "saitama"}
|
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)
|
||||
|
||||
func init() {
|
||||
@@ -28,29 +42,30 @@ func init() {
|
||||
}
|
||||
|
||||
type ClientData struct {
|
||||
Id int
|
||||
Address string
|
||||
Name string
|
||||
Position gamedata.Coordinates
|
||||
Hit bool
|
||||
Id int
|
||||
Address string
|
||||
Name string
|
||||
Position gamedata.Coordinates
|
||||
Hit bool
|
||||
Eliminated bool
|
||||
}
|
||||
|
||||
type Game struct {
|
||||
name string
|
||||
blocky *elements.Block
|
||||
hitblocky *elements.Block
|
||||
gameId int
|
||||
name string
|
||||
blocky *elements.Block
|
||||
hitblocky *elements.Block
|
||||
elimblocky *elements.Block
|
||||
gameId int
|
||||
realclients map[int]ClientData
|
||||
gameclient *client.Client
|
||||
cycle int
|
||||
mu sync.Mutex
|
||||
|
||||
//players map[client.Identity]
|
||||
//similar fields that we see in the client list, but for us
|
||||
eliminated bool
|
||||
hit bool
|
||||
|
||||
clients map[string]ClientData
|
||||
|
||||
gameclient *client.Client
|
||||
cycle int
|
||||
|
||||
position gamedata.Coordinates
|
||||
|
||||
mu sync.Mutex
|
||||
dino *elements.Dino
|
||||
}
|
||||
|
||||
func NewGame() *Game {
|
||||
@@ -58,13 +73,20 @@ func NewGame() *Game {
|
||||
gameclient: client.NewClient(),
|
||||
blocky: elements.NewBlock(),
|
||||
hitblocky: elements.NewBlock(),
|
||||
elimblocky: elements.NewBlock(),
|
||||
cycle: 0,
|
||||
name: namelist[rand.Intn(len(namelist))],
|
||||
dino: elements.NewDino(gamedata.DinoTypeGreen),
|
||||
}
|
||||
|
||||
g.hitblocky.SetHit(true)
|
||||
g.blocky.SetColor(color.RGBA{R: 0xff, G: 0x00, B: 0x00, A: 0xff})
|
||||
g.hitblocky.SetColor(color.RGBA{R: 0x00, G: 0xff, B: 0xff, A: 0xff})
|
||||
g.elimblocky.SetColor(color.RGBA{R: 0x00, G: 0x00, B: 0xff, A: 0xff})
|
||||
|
||||
g.clients = make(map[string]ClientData)
|
||||
g.blocky.SetPosition(gamedata.Coordinates{X: float64(screenWidth) / 2, Y: float64(screenHeight) / 2})
|
||||
g.blocky.SetTargetPosition(gamedata.Coordinates{X: float64(screenWidth) / 2, Y: float64(screenHeight) / 2})
|
||||
|
||||
g.realclients = make(map[int]ClientData)
|
||||
|
||||
//g.gameId = g.gameclient.GetIdentity()
|
||||
go g.gameclient.ReadData(g.HandleServerData)
|
||||
@@ -73,47 +95,12 @@ func NewGame() *Game {
|
||||
|
||||
func (g *Game) Update() error {
|
||||
|
||||
x, y := ebiten.CursorPosition()
|
||||
g.position.X = float64(x)
|
||||
g.position.Y = float64(y)
|
||||
g.blocky.Update()
|
||||
g.dino.Update()
|
||||
//g.hitblocky.Update()
|
||||
|
||||
g.blocky.SetPosition(g.position)
|
||||
|
||||
//broadcast our position
|
||||
if g.cycle%2 == 0 {
|
||||
if g.gameclient.IsConnected() {
|
||||
//g.gameclient.SendData(fmt.Sprintf("%s,%.0f,%.0f\n", g.name, g.position.X, g.position.Y))
|
||||
|
||||
cd := &pb.ClientCoordinates{
|
||||
Name: g.name,
|
||||
Coordinates: &pb.Coordinates{
|
||||
X: g.position.X,
|
||||
Y: g.position.Y,
|
||||
},
|
||||
}
|
||||
|
||||
envelope := &pb.ClientEnvelope{
|
||||
Payload: &pb.ClientEnvelope_Coordinates{
|
||||
Coordinates: cd,
|
||||
},
|
||||
}
|
||||
|
||||
g.gameclient.SendMessage(envelope)
|
||||
|
||||
//g.gameclient.SendProtoData(cd)
|
||||
/*
|
||||
cd := *client.ClientData{
|
||||
Name: g.name,
|
||||
Address: g.
|
||||
}*/
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
//cleanup client list every 2 seconds
|
||||
if g.cycle%120 == 0 {
|
||||
go g.CleanupClients()
|
||||
}
|
||||
g.HandleInput()
|
||||
g.SendPosition()
|
||||
|
||||
g.cycle++
|
||||
return nil
|
||||
@@ -124,11 +111,22 @@ func (g *Game) Draw(screen *ebiten.Image) {
|
||||
|
||||
g.blocky.Draw()
|
||||
g.hitblocky.Draw()
|
||||
g.elimblocky.Draw()
|
||||
|
||||
vector.StrokeCircle(screen, float32(screenWidth)/2, float32(screenHeight)/2, stageRadius, 3, color.White, true)
|
||||
|
||||
op := &ebiten.DrawImageOptions{}
|
||||
op.GeoM.Translate(-float64(g.blocky.Sprite.Bounds().Dx())/2, -float64(g.blocky.Sprite.Bounds().Dy())/2)
|
||||
op.GeoM.Translate(g.blocky.GetPosition().X, g.blocky.GetPosition().Y)
|
||||
screen.DrawImage(g.blocky.Sprite, op)
|
||||
if !g.eliminated {
|
||||
if !g.hit {
|
||||
screen.DrawImage(g.blocky.Sprite, op)
|
||||
} else {
|
||||
screen.DrawImage(g.hitblocky.Sprite, op)
|
||||
}
|
||||
} else {
|
||||
screen.DrawImage(g.elimblocky.Sprite, op)
|
||||
}
|
||||
f2 := &text.GoTextFace{
|
||||
Source: fonts.LaunchyFont.New,
|
||||
Size: 12,
|
||||
@@ -138,16 +136,21 @@ func (g *Game) Draw(screen *ebiten.Image) {
|
||||
text.Draw(screen, "you ("+g.name+")", f2, top)
|
||||
|
||||
g.mu.Lock()
|
||||
clientcopy := maps.Clone(g.clients)
|
||||
clientcopy := maps.Clone(g.realclients)
|
||||
g.mu.Unlock()
|
||||
for _, client := range clientcopy {
|
||||
op := &ebiten.DrawImageOptions{}
|
||||
op.GeoM.Translate(-float64(g.blocky.Sprite.Bounds().Dx())/2, -float64(g.blocky.Sprite.Bounds().Dy())/2)
|
||||
op.GeoM.Translate(client.Position.X, client.Position.Y)
|
||||
if !client.Hit {
|
||||
screen.DrawImage(g.blocky.Sprite, op)
|
||||
|
||||
if client.Eliminated {
|
||||
screen.DrawImage(g.elimblocky.Sprite, op)
|
||||
} else {
|
||||
screen.DrawImage(g.hitblocky.Sprite, op)
|
||||
if !client.Hit {
|
||||
screen.DrawImage(g.blocky.Sprite, op)
|
||||
} else {
|
||||
screen.DrawImage(g.hitblocky.Sprite, op)
|
||||
}
|
||||
}
|
||||
|
||||
f2 := &text.GoTextFace{
|
||||
@@ -159,6 +162,12 @@ func (g *Game) Draw(screen *ebiten.Image) {
|
||||
text.Draw(screen, client.Name, f2, top)
|
||||
}
|
||||
|
||||
g.dino.Draw()
|
||||
dop := &ebiten.DrawImageOptions{}
|
||||
dop.GeoM.Translate(-float64(g.dino.Sprite.Bounds().Dx())/2, -float64(g.dino.Sprite.Bounds().Dy())/2)
|
||||
dop.GeoM.Translate(g.blocky.GetPosition().X, g.blocky.GetPosition().Y)
|
||||
screen.DrawImage(g.dino.Sprite, dop)
|
||||
|
||||
}
|
||||
|
||||
func (g *Game) Layout(outsideWidth, outsideHeight int) (screenwidth, screenheight int) {
|
||||
@@ -181,25 +190,152 @@ func (g *Game) HandleServerData(envelope *pb.ServerEnvelope) {
|
||||
X: client.Coordinates.X,
|
||||
Y: client.Coordinates.Y,
|
||||
},
|
||||
Hit: client.Hit,
|
||||
Hit: client.Hit,
|
||||
Eliminated: client.Eliminated,
|
||||
}
|
||||
|
||||
g.mu.Lock()
|
||||
g.clients[update.Address] = update
|
||||
g.realclients[int(client.Id)] = update
|
||||
g.mu.Unlock()
|
||||
} else {
|
||||
g.eliminated = client.Eliminated
|
||||
g.hit = client.Hit
|
||||
//this is us
|
||||
|
||||
//g.blocky.SetHit(client.Hit)
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
case *pb.ServerEnvelope_Event:
|
||||
//add or remove client from client list
|
||||
if payload.Event.Connected && payload.Event.Id != int32(g.gameId) {
|
||||
realclient := ClientData{
|
||||
Id: int(payload.Event.Id),
|
||||
}
|
||||
g.realclients[int(payload.Event.Id)] = realclient
|
||||
} else {
|
||||
delete(g.realclients, int(payload.Event.Id))
|
||||
}
|
||||
case *pb.ServerEnvelope_Identity:
|
||||
fmt.Println("Server is trying to give us our id.")
|
||||
fmt.Println("Server is trying to give us our id: ", payload.Identity.Id)
|
||||
g.gameId = int(payload.Identity.Id)
|
||||
case *pb.ServerEnvelope_Gameevent:
|
||||
//fmt.Printf("someone slapping! target:%d, instigator:%d isSlap:%d", payload.Gameevent.Target, payload.Gameevent.Instigator, payload.Gameevent.Slap)
|
||||
|
||||
switch payload.Gameevent.Event.(type) {
|
||||
case *pb.GameEvent_Slap:
|
||||
if payload.Gameevent.Target == int32(g.gameId) {
|
||||
g.mu.Lock()
|
||||
dx := g.blocky.GetPosition().X - g.realclients[int(payload.Gameevent.Instigator)].Position.X
|
||||
dy := g.blocky.GetPosition().Y - g.realclients[int(payload.Gameevent.Instigator)].Position.Y
|
||||
g.mu.Unlock()
|
||||
|
||||
if dx != 0 {
|
||||
dx = (dx / math.Abs(dx)) * 100
|
||||
}
|
||||
if dy != 0 {
|
||||
dy = (dy / math.Abs(dy)) * 100
|
||||
}
|
||||
if dx == 0 && dy == 0 {
|
||||
b := rand.Intn(2)
|
||||
if b == 0 {
|
||||
dx = 100
|
||||
dy = 100
|
||||
} else {
|
||||
dx = -100
|
||||
dy = -100
|
||||
}
|
||||
}
|
||||
|
||||
cpos := gamedata.Coordinates{}
|
||||
cpos.X = g.blocky.GetPosition().X + dx
|
||||
cpos.Y = g.blocky.GetPosition().Y + dy
|
||||
g.blocky.SetTargetPosition(cpos)
|
||||
}
|
||||
case *pb.GameEvent_Eliminated:
|
||||
fmt.Println("someone eliminated...", payload.Gameevent.Target)
|
||||
|
||||
/*
|
||||
g.mu.Lock()
|
||||
client := g.realclients[int(payload.Gameevent.Target)]
|
||||
client.Eliminated = true
|
||||
g.realclients[int(payload.Gameevent.Target)] = client
|
||||
g.mu.Unlock()
|
||||
*/
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (g *Game) CleanupClients() {
|
||||
g.mu.Lock()
|
||||
for k := range g.clients {
|
||||
delete(g.clients, k)
|
||||
func (g *Game) HandleInput() {
|
||||
|
||||
dx := 0
|
||||
dy := 0
|
||||
|
||||
if ebiten.IsKeyPressed(ebiten.KeyW) {
|
||||
dy = -movementLimit
|
||||
}
|
||||
if ebiten.IsKeyPressed(ebiten.KeyS) {
|
||||
dy = +movementLimit
|
||||
}
|
||||
if ebiten.IsKeyPressed(ebiten.KeyA) {
|
||||
dx = -movementLimit
|
||||
g.dino.SetLeft(true)
|
||||
}
|
||||
if ebiten.IsKeyPressed(ebiten.KeyD) {
|
||||
dx = +movementLimit
|
||||
g.dino.SetLeft(false)
|
||||
}
|
||||
|
||||
if math.Abs(float64(dx)) > 0 || math.Abs(float64(dy)) > 0 {
|
||||
g.dino.SetAction(gamedata.DinoActionWalk)
|
||||
} else {
|
||||
g.dino.SetAction(gamedata.DinoActionIdle)
|
||||
}
|
||||
|
||||
cpos := g.blocky.GetPosition()
|
||||
cpos.X += float64(dx)
|
||||
cpos.Y += float64(dy)
|
||||
g.blocky.SetTargetPosition(cpos)
|
||||
|
||||
if inpututil.IsKeyJustPressed(ebiten.KeySpace) {
|
||||
g.SendSlap()
|
||||
g.dino.SetAction(gamedata.DinoActionSlap)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
func (g *Game) SendPosition() {
|
||||
//broadcast our position
|
||||
if g.gameclient.IsConnected() {
|
||||
cd := &pb.ClientCoordinates{
|
||||
Name: g.name,
|
||||
Coordinates: &pb.Coordinates{
|
||||
X: g.blocky.GetPosition().X, //g.position.X,
|
||||
Y: g.blocky.GetPosition().Y, //g.position.Y,
|
||||
},
|
||||
}
|
||||
|
||||
envelope := &pb.ClientEnvelope{
|
||||
Payload: &pb.ClientEnvelope_Coordinates{
|
||||
Coordinates: cd,
|
||||
},
|
||||
}
|
||||
|
||||
g.gameclient.SendMessage(envelope)
|
||||
}
|
||||
}
|
||||
|
||||
func (g *Game) SendSlap() {
|
||||
if g.gameclient.IsConnected() {
|
||||
slap := &pb.SlapEvent{
|
||||
Slap: true,
|
||||
}
|
||||
envelope := &pb.ClientEnvelope{
|
||||
Payload: &pb.ClientEnvelope_Slap{
|
||||
Slap: slap,
|
||||
},
|
||||
}
|
||||
|
||||
g.gameclient.SendMessage(envelope)
|
||||
}
|
||||
g.mu.Unlock()
|
||||
}
|
||||
|
||||
@@ -1,6 +1,33 @@
|
||||
package gamedata
|
||||
|
||||
import "math"
|
||||
|
||||
type DinoType int
|
||||
|
||||
const (
|
||||
DinoTypeGreen DinoType = iota
|
||||
DinoTypeBlue
|
||||
DinoTypeRed
|
||||
DinoTypeYellow
|
||||
DinoTypeMax
|
||||
)
|
||||
|
||||
type DinoAction int
|
||||
|
||||
const (
|
||||
DinoActionIdle DinoAction = iota
|
||||
DinoActionWalk
|
||||
DinoActionSlap
|
||||
DinoActionMax
|
||||
)
|
||||
|
||||
type Coordinates struct {
|
||||
X float64 `json:"X"`
|
||||
Y float64 `json:"Y"`
|
||||
}
|
||||
|
||||
func (c Coordinates) Distance(p Coordinates) float64 {
|
||||
dx := p.X - c.X
|
||||
dy := p.Y - c.Y
|
||||
return math.Sqrt(dx*dx + dy*dy)
|
||||
}
|
||||
|
||||
@@ -132,6 +132,7 @@ type ClientData struct {
|
||||
Name string `protobuf:"bytes,3,opt,name=Name,proto3" json:"Name,omitempty"`
|
||||
Coordinates *Coordinates `protobuf:"bytes,4,opt,name=coordinates,proto3" json:"coordinates,omitempty"`
|
||||
Hit bool `protobuf:"varint,5,opt,name=hit,proto3" json:"hit,omitempty"`
|
||||
Eliminated bool `protobuf:"varint,6,opt,name=Eliminated,proto3" json:"Eliminated,omitempty"`
|
||||
}
|
||||
|
||||
func (x *ClientData) Reset() {
|
||||
@@ -199,6 +200,13 @@ func (x *ClientData) GetHit() bool {
|
||||
return false
|
||||
}
|
||||
|
||||
func (x *ClientData) GetEliminated() bool {
|
||||
if x != nil {
|
||||
return x.Eliminated
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
type ClientCoordinates struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
@@ -350,6 +358,7 @@ type ClientEnvelope struct {
|
||||
// Types that are assignable to Payload:
|
||||
//
|
||||
// *ClientEnvelope_Coordinates
|
||||
// *ClientEnvelope_Slap
|
||||
Payload isClientEnvelope_Payload `protobuf_oneof:"Payload"`
|
||||
}
|
||||
|
||||
@@ -397,6 +406,13 @@ func (x *ClientEnvelope) GetCoordinates() *ClientCoordinates {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *ClientEnvelope) GetSlap() *SlapEvent {
|
||||
if x, ok := x.GetPayload().(*ClientEnvelope_Slap); ok {
|
||||
return x.Slap
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
type isClientEnvelope_Payload interface {
|
||||
isClientEnvelope_Payload()
|
||||
}
|
||||
@@ -405,8 +421,207 @@ type ClientEnvelope_Coordinates struct {
|
||||
Coordinates *ClientCoordinates `protobuf:"bytes,1,opt,name=coordinates,proto3,oneof"`
|
||||
}
|
||||
|
||||
type ClientEnvelope_Slap struct {
|
||||
Slap *SlapEvent `protobuf:"bytes,2,opt,name=slap,proto3,oneof"`
|
||||
}
|
||||
|
||||
func (*ClientEnvelope_Coordinates) isClientEnvelope_Payload() {}
|
||||
|
||||
func (*ClientEnvelope_Slap) isClientEnvelope_Payload() {}
|
||||
|
||||
type SlapEvent struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Slap bool `protobuf:"varint,1,opt,name=Slap,proto3" json:"Slap,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SlapEvent) Reset() {
|
||||
*x = SlapEvent{}
|
||||
mi := &file_clientdata_proto_msgTypes[6]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
|
||||
func (x *SlapEvent) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SlapEvent) ProtoMessage() {}
|
||||
|
||||
func (x *SlapEvent) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_clientdata_proto_msgTypes[6]
|
||||
if x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SlapEvent.ProtoReflect.Descriptor instead.
|
||||
func (*SlapEvent) Descriptor() ([]byte, []int) {
|
||||
return file_clientdata_proto_rawDescGZIP(), []int{6}
|
||||
}
|
||||
|
||||
func (x *SlapEvent) GetSlap() bool {
|
||||
if x != nil {
|
||||
return x.Slap
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
type ClientEvent struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"`
|
||||
Connected bool `protobuf:"varint,2,opt,name=Connected,proto3" json:"Connected,omitempty"`
|
||||
}
|
||||
|
||||
func (x *ClientEvent) Reset() {
|
||||
*x = ClientEvent{}
|
||||
mi := &file_clientdata_proto_msgTypes[7]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
|
||||
func (x *ClientEvent) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*ClientEvent) ProtoMessage() {}
|
||||
|
||||
func (x *ClientEvent) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_clientdata_proto_msgTypes[7]
|
||||
if x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use ClientEvent.ProtoReflect.Descriptor instead.
|
||||
func (*ClientEvent) Descriptor() ([]byte, []int) {
|
||||
return file_clientdata_proto_rawDescGZIP(), []int{7}
|
||||
}
|
||||
|
||||
func (x *ClientEvent) GetId() int32 {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *ClientEvent) GetConnected() bool {
|
||||
if x != nil {
|
||||
return x.Connected
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
type GameEvent struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Instigator int32 `protobuf:"varint,1,opt,name=Instigator,proto3" json:"Instigator,omitempty"`
|
||||
Target int32 `protobuf:"varint,2,opt,name=Target,proto3" json:"Target,omitempty"`
|
||||
// Types that are assignable to Event:
|
||||
//
|
||||
// *GameEvent_Slap
|
||||
// *GameEvent_Eliminated
|
||||
Event isGameEvent_Event `protobuf_oneof:"Event"`
|
||||
}
|
||||
|
||||
func (x *GameEvent) Reset() {
|
||||
*x = GameEvent{}
|
||||
mi := &file_clientdata_proto_msgTypes[8]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
|
||||
func (x *GameEvent) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*GameEvent) ProtoMessage() {}
|
||||
|
||||
func (x *GameEvent) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_clientdata_proto_msgTypes[8]
|
||||
if x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use GameEvent.ProtoReflect.Descriptor instead.
|
||||
func (*GameEvent) Descriptor() ([]byte, []int) {
|
||||
return file_clientdata_proto_rawDescGZIP(), []int{8}
|
||||
}
|
||||
|
||||
func (x *GameEvent) GetInstigator() int32 {
|
||||
if x != nil {
|
||||
return x.Instigator
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *GameEvent) GetTarget() int32 {
|
||||
if x != nil {
|
||||
return x.Target
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (m *GameEvent) GetEvent() isGameEvent_Event {
|
||||
if m != nil {
|
||||
return m.Event
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *GameEvent) GetSlap() bool {
|
||||
if x, ok := x.GetEvent().(*GameEvent_Slap); ok {
|
||||
return x.Slap
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (x *GameEvent) GetEliminated() bool {
|
||||
if x, ok := x.GetEvent().(*GameEvent_Eliminated); ok {
|
||||
return x.Eliminated
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
type isGameEvent_Event interface {
|
||||
isGameEvent_Event()
|
||||
}
|
||||
|
||||
type GameEvent_Slap struct {
|
||||
Slap bool `protobuf:"varint,3,opt,name=Slap,proto3,oneof"`
|
||||
}
|
||||
|
||||
type GameEvent_Eliminated struct {
|
||||
Eliminated bool `protobuf:"varint,4,opt,name=Eliminated,proto3,oneof"`
|
||||
}
|
||||
|
||||
func (*GameEvent_Slap) isGameEvent_Event() {}
|
||||
|
||||
func (*GameEvent_Eliminated) isGameEvent_Event() {}
|
||||
|
||||
type ServerEnvelope struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
@@ -416,12 +631,14 @@ type ServerEnvelope struct {
|
||||
//
|
||||
// *ServerEnvelope_Identity
|
||||
// *ServerEnvelope_Broadcast
|
||||
// *ServerEnvelope_Event
|
||||
// *ServerEnvelope_Gameevent
|
||||
Payload isServerEnvelope_Payload `protobuf_oneof:"Payload"`
|
||||
}
|
||||
|
||||
func (x *ServerEnvelope) Reset() {
|
||||
*x = ServerEnvelope{}
|
||||
mi := &file_clientdata_proto_msgTypes[6]
|
||||
mi := &file_clientdata_proto_msgTypes[9]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
@@ -433,7 +650,7 @@ func (x *ServerEnvelope) String() string {
|
||||
func (*ServerEnvelope) ProtoMessage() {}
|
||||
|
||||
func (x *ServerEnvelope) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_clientdata_proto_msgTypes[6]
|
||||
mi := &file_clientdata_proto_msgTypes[9]
|
||||
if x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
@@ -446,7 +663,7 @@ func (x *ServerEnvelope) ProtoReflect() protoreflect.Message {
|
||||
|
||||
// Deprecated: Use ServerEnvelope.ProtoReflect.Descriptor instead.
|
||||
func (*ServerEnvelope) Descriptor() ([]byte, []int) {
|
||||
return file_clientdata_proto_rawDescGZIP(), []int{6}
|
||||
return file_clientdata_proto_rawDescGZIP(), []int{9}
|
||||
}
|
||||
|
||||
func (m *ServerEnvelope) GetPayload() isServerEnvelope_Payload {
|
||||
@@ -470,6 +687,20 @@ func (x *ServerEnvelope) GetBroadcast() *AllClients {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *ServerEnvelope) GetEvent() *ClientEvent {
|
||||
if x, ok := x.GetPayload().(*ServerEnvelope_Event); ok {
|
||||
return x.Event
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *ServerEnvelope) GetGameevent() *GameEvent {
|
||||
if x, ok := x.GetPayload().(*ServerEnvelope_Gameevent); ok {
|
||||
return x.Gameevent
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
type isServerEnvelope_Payload interface {
|
||||
isServerEnvelope_Payload()
|
||||
}
|
||||
@@ -482,10 +713,22 @@ type ServerEnvelope_Broadcast struct {
|
||||
Broadcast *AllClients `protobuf:"bytes,2,opt,name=broadcast,proto3,oneof"`
|
||||
}
|
||||
|
||||
type ServerEnvelope_Event struct {
|
||||
Event *ClientEvent `protobuf:"bytes,3,opt,name=event,proto3,oneof"`
|
||||
}
|
||||
|
||||
type ServerEnvelope_Gameevent struct {
|
||||
Gameevent *GameEvent `protobuf:"bytes,4,opt,name=gameevent,proto3,oneof"`
|
||||
}
|
||||
|
||||
func (*ServerEnvelope_Identity) isServerEnvelope_Payload() {}
|
||||
|
||||
func (*ServerEnvelope_Broadcast) isServerEnvelope_Payload() {}
|
||||
|
||||
func (*ServerEnvelope_Event) isServerEnvelope_Payload() {}
|
||||
|
||||
func (*ServerEnvelope_Gameevent) isServerEnvelope_Payload() {}
|
||||
|
||||
var File_clientdata_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_clientdata_proto_rawDesc = []byte{
|
||||
@@ -493,7 +736,7 @@ var file_clientdata_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
@@ -502,7 +745,9 @@ var file_clientdata_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
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||||
@@ -514,27 +759,49 @@ var file_clientdata_proto_rawDesc = []byte{
|
||||
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||||
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||||
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|
||||
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||||
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|
||||
}
|
||||
|
||||
var (
|
||||
@@ -550,7 +817,7 @@ func file_clientdata_proto_rawDescGZIP() []byte {
|
||||
}
|
||||
|
||||
var file_clientdata_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
||||
var file_clientdata_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
|
||||
var file_clientdata_proto_msgTypes = make([]protoimpl.MessageInfo, 10)
|
||||
var file_clientdata_proto_goTypes = []any{
|
||||
(MessageType)(0), // 0: main.MessageType
|
||||
(*Coordinates)(nil), // 1: main.Coordinates
|
||||
@@ -559,20 +826,26 @@ var file_clientdata_proto_goTypes = []any{
|
||||
(*AllClients)(nil), // 4: main.AllClients
|
||||
(*ClientIdentity)(nil), // 5: main.ClientIdentity
|
||||
(*ClientEnvelope)(nil), // 6: main.ClientEnvelope
|
||||
(*ServerEnvelope)(nil), // 7: main.ServerEnvelope
|
||||
(*SlapEvent)(nil), // 7: main.SlapEvent
|
||||
(*ClientEvent)(nil), // 8: main.ClientEvent
|
||||
(*GameEvent)(nil), // 9: main.GameEvent
|
||||
(*ServerEnvelope)(nil), // 10: main.ServerEnvelope
|
||||
}
|
||||
var file_clientdata_proto_depIdxs = []int32{
|
||||
1, // 0: main.ClientData.coordinates:type_name -> main.Coordinates
|
||||
1, // 1: main.ClientCoordinates.coordinates:type_name -> main.Coordinates
|
||||
2, // 2: main.AllClients.Clients:type_name -> main.ClientData
|
||||
3, // 3: main.ClientEnvelope.coordinates:type_name -> main.ClientCoordinates
|
||||
5, // 4: main.ServerEnvelope.identity:type_name -> main.ClientIdentity
|
||||
4, // 5: main.ServerEnvelope.broadcast:type_name -> main.AllClients
|
||||
6, // [6:6] is the sub-list for method output_type
|
||||
6, // [6:6] is the sub-list for method input_type
|
||||
6, // [6:6] is the sub-list for extension type_name
|
||||
6, // [6:6] is the sub-list for extension extendee
|
||||
0, // [0:6] is the sub-list for field type_name
|
||||
7, // 4: main.ClientEnvelope.slap:type_name -> main.SlapEvent
|
||||
5, // 5: main.ServerEnvelope.identity:type_name -> main.ClientIdentity
|
||||
4, // 6: main.ServerEnvelope.broadcast:type_name -> main.AllClients
|
||||
8, // 7: main.ServerEnvelope.event:type_name -> main.ClientEvent
|
||||
9, // 8: main.ServerEnvelope.gameevent:type_name -> main.GameEvent
|
||||
9, // [9:9] is the sub-list for method output_type
|
||||
9, // [9:9] is the sub-list for method input_type
|
||||
9, // [9:9] is the sub-list for extension type_name
|
||||
9, // [9:9] is the sub-list for extension extendee
|
||||
0, // [0:9] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_clientdata_proto_init() }
|
||||
@@ -582,10 +855,17 @@ func file_clientdata_proto_init() {
|
||||
}
|
||||
file_clientdata_proto_msgTypes[5].OneofWrappers = []any{
|
||||
(*ClientEnvelope_Coordinates)(nil),
|
||||
(*ClientEnvelope_Slap)(nil),
|
||||
}
|
||||
file_clientdata_proto_msgTypes[6].OneofWrappers = []any{
|
||||
file_clientdata_proto_msgTypes[8].OneofWrappers = []any{
|
||||
(*GameEvent_Slap)(nil),
|
||||
(*GameEvent_Eliminated)(nil),
|
||||
}
|
||||
file_clientdata_proto_msgTypes[9].OneofWrappers = []any{
|
||||
(*ServerEnvelope_Identity)(nil),
|
||||
(*ServerEnvelope_Broadcast)(nil),
|
||||
(*ServerEnvelope_Event)(nil),
|
||||
(*ServerEnvelope_Gameevent)(nil),
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
@@ -593,7 +873,7 @@ func file_clientdata_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_clientdata_proto_rawDesc,
|
||||
NumEnums: 1,
|
||||
NumMessages: 7,
|
||||
NumMessages: 10,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
||||
@@ -14,6 +14,7 @@ message ClientData {
|
||||
string Address = 2;
|
||||
string Name = 3;
|
||||
Coordinates coordinates = 4;
|
||||
bool hit = 5;
|
||||
}
|
||||
|
||||
message ClientCoordinates {
|
||||
@@ -27,4 +28,42 @@ message AllClients{
|
||||
|
||||
message ClientIdentity{
|
||||
int32 Id = 1;
|
||||
}
|
||||
}
|
||||
|
||||
message ClientEnvelope {
|
||||
oneof Payload {
|
||||
ClientCoordinates coordinates = 1;
|
||||
SlapEvent slap = 2;
|
||||
}
|
||||
}
|
||||
|
||||
message SlapEvent {
|
||||
bool Slap = 1;
|
||||
}
|
||||
|
||||
message ClientEvent {
|
||||
int32 Id = 1;
|
||||
bool Connected = 2;
|
||||
}
|
||||
|
||||
message GameEvent {
|
||||
int32 Instigator = 1;
|
||||
int32 Target = 2;
|
||||
bool Slap = 3;
|
||||
}
|
||||
|
||||
message ServerEnvelope {
|
||||
oneof Payload {
|
||||
ClientIdentity identity = 1;
|
||||
AllClients broadcast = 2;
|
||||
ClientEvent event = 3;
|
||||
GameEvent gameevent = 4;
|
||||
}
|
||||
}
|
||||
|
||||
enum MessageType {
|
||||
MSG_TYPE_BROADCAST = 0;
|
||||
MSG_TYPE_IDENTITY = 1;
|
||||
MSG_TYPE_COORDINATES = 2;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,14 @@
|
||||
package gamedata
|
||||
|
||||
import "math"
|
||||
|
||||
type Coordinates struct {
|
||||
X float64
|
||||
Y float64
|
||||
}
|
||||
|
||||
func (c Coordinates) Distance(p Coordinates) float64 {
|
||||
dx := p.X - c.X
|
||||
dy := p.Y - c.Y
|
||||
return math.Sqrt(dx*dx + dy*dy)
|
||||
}
|
||||
|
||||
@@ -132,6 +132,7 @@ type ClientData struct {
|
||||
Name string `protobuf:"bytes,3,opt,name=Name,proto3" json:"Name,omitempty"`
|
||||
Coordinates *Coordinates `protobuf:"bytes,4,opt,name=coordinates,proto3" json:"coordinates,omitempty"`
|
||||
Hit bool `protobuf:"varint,5,opt,name=hit,proto3" json:"hit,omitempty"`
|
||||
Eliminated bool `protobuf:"varint,6,opt,name=Eliminated,proto3" json:"Eliminated,omitempty"`
|
||||
}
|
||||
|
||||
func (x *ClientData) Reset() {
|
||||
@@ -199,6 +200,13 @@ func (x *ClientData) GetHit() bool {
|
||||
return false
|
||||
}
|
||||
|
||||
func (x *ClientData) GetEliminated() bool {
|
||||
if x != nil {
|
||||
return x.Eliminated
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
type ClientCoordinates struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
@@ -350,6 +358,7 @@ type ClientEnvelope struct {
|
||||
// Types that are assignable to Payload:
|
||||
//
|
||||
// *ClientEnvelope_Coordinates
|
||||
// *ClientEnvelope_Slap
|
||||
Payload isClientEnvelope_Payload `protobuf_oneof:"Payload"`
|
||||
}
|
||||
|
||||
@@ -397,6 +406,13 @@ func (x *ClientEnvelope) GetCoordinates() *ClientCoordinates {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *ClientEnvelope) GetSlap() *SlapEvent {
|
||||
if x, ok := x.GetPayload().(*ClientEnvelope_Slap); ok {
|
||||
return x.Slap
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
type isClientEnvelope_Payload interface {
|
||||
isClientEnvelope_Payload()
|
||||
}
|
||||
@@ -405,8 +421,207 @@ type ClientEnvelope_Coordinates struct {
|
||||
Coordinates *ClientCoordinates `protobuf:"bytes,1,opt,name=coordinates,proto3,oneof"`
|
||||
}
|
||||
|
||||
type ClientEnvelope_Slap struct {
|
||||
Slap *SlapEvent `protobuf:"bytes,2,opt,name=slap,proto3,oneof"`
|
||||
}
|
||||
|
||||
func (*ClientEnvelope_Coordinates) isClientEnvelope_Payload() {}
|
||||
|
||||
func (*ClientEnvelope_Slap) isClientEnvelope_Payload() {}
|
||||
|
||||
type SlapEvent struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Slap bool `protobuf:"varint,1,opt,name=Slap,proto3" json:"Slap,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SlapEvent) Reset() {
|
||||
*x = SlapEvent{}
|
||||
mi := &file_clientdata_proto_msgTypes[6]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
|
||||
func (x *SlapEvent) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SlapEvent) ProtoMessage() {}
|
||||
|
||||
func (x *SlapEvent) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_clientdata_proto_msgTypes[6]
|
||||
if x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SlapEvent.ProtoReflect.Descriptor instead.
|
||||
func (*SlapEvent) Descriptor() ([]byte, []int) {
|
||||
return file_clientdata_proto_rawDescGZIP(), []int{6}
|
||||
}
|
||||
|
||||
func (x *SlapEvent) GetSlap() bool {
|
||||
if x != nil {
|
||||
return x.Slap
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
type ClientEvent struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"`
|
||||
Connected bool `protobuf:"varint,2,opt,name=Connected,proto3" json:"Connected,omitempty"`
|
||||
}
|
||||
|
||||
func (x *ClientEvent) Reset() {
|
||||
*x = ClientEvent{}
|
||||
mi := &file_clientdata_proto_msgTypes[7]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
|
||||
func (x *ClientEvent) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*ClientEvent) ProtoMessage() {}
|
||||
|
||||
func (x *ClientEvent) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_clientdata_proto_msgTypes[7]
|
||||
if x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use ClientEvent.ProtoReflect.Descriptor instead.
|
||||
func (*ClientEvent) Descriptor() ([]byte, []int) {
|
||||
return file_clientdata_proto_rawDescGZIP(), []int{7}
|
||||
}
|
||||
|
||||
func (x *ClientEvent) GetId() int32 {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *ClientEvent) GetConnected() bool {
|
||||
if x != nil {
|
||||
return x.Connected
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
type GameEvent struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Instigator int32 `protobuf:"varint,1,opt,name=Instigator,proto3" json:"Instigator,omitempty"`
|
||||
Target int32 `protobuf:"varint,2,opt,name=Target,proto3" json:"Target,omitempty"`
|
||||
// Types that are assignable to Event:
|
||||
//
|
||||
// *GameEvent_Slap
|
||||
// *GameEvent_Eliminated
|
||||
Event isGameEvent_Event `protobuf_oneof:"Event"`
|
||||
}
|
||||
|
||||
func (x *GameEvent) Reset() {
|
||||
*x = GameEvent{}
|
||||
mi := &file_clientdata_proto_msgTypes[8]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
|
||||
func (x *GameEvent) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*GameEvent) ProtoMessage() {}
|
||||
|
||||
func (x *GameEvent) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_clientdata_proto_msgTypes[8]
|
||||
if x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use GameEvent.ProtoReflect.Descriptor instead.
|
||||
func (*GameEvent) Descriptor() ([]byte, []int) {
|
||||
return file_clientdata_proto_rawDescGZIP(), []int{8}
|
||||
}
|
||||
|
||||
func (x *GameEvent) GetInstigator() int32 {
|
||||
if x != nil {
|
||||
return x.Instigator
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *GameEvent) GetTarget() int32 {
|
||||
if x != nil {
|
||||
return x.Target
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (m *GameEvent) GetEvent() isGameEvent_Event {
|
||||
if m != nil {
|
||||
return m.Event
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *GameEvent) GetSlap() bool {
|
||||
if x, ok := x.GetEvent().(*GameEvent_Slap); ok {
|
||||
return x.Slap
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (x *GameEvent) GetEliminated() bool {
|
||||
if x, ok := x.GetEvent().(*GameEvent_Eliminated); ok {
|
||||
return x.Eliminated
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
type isGameEvent_Event interface {
|
||||
isGameEvent_Event()
|
||||
}
|
||||
|
||||
type GameEvent_Slap struct {
|
||||
Slap bool `protobuf:"varint,3,opt,name=Slap,proto3,oneof"`
|
||||
}
|
||||
|
||||
type GameEvent_Eliminated struct {
|
||||
Eliminated bool `protobuf:"varint,4,opt,name=Eliminated,proto3,oneof"`
|
||||
}
|
||||
|
||||
func (*GameEvent_Slap) isGameEvent_Event() {}
|
||||
|
||||
func (*GameEvent_Eliminated) isGameEvent_Event() {}
|
||||
|
||||
type ServerEnvelope struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
@@ -416,12 +631,14 @@ type ServerEnvelope struct {
|
||||
//
|
||||
// *ServerEnvelope_Identity
|
||||
// *ServerEnvelope_Broadcast
|
||||
// *ServerEnvelope_Event
|
||||
// *ServerEnvelope_Gameevent
|
||||
Payload isServerEnvelope_Payload `protobuf_oneof:"Payload"`
|
||||
}
|
||||
|
||||
func (x *ServerEnvelope) Reset() {
|
||||
*x = ServerEnvelope{}
|
||||
mi := &file_clientdata_proto_msgTypes[6]
|
||||
mi := &file_clientdata_proto_msgTypes[9]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
@@ -433,7 +650,7 @@ func (x *ServerEnvelope) String() string {
|
||||
func (*ServerEnvelope) ProtoMessage() {}
|
||||
|
||||
func (x *ServerEnvelope) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_clientdata_proto_msgTypes[6]
|
||||
mi := &file_clientdata_proto_msgTypes[9]
|
||||
if x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
@@ -446,7 +663,7 @@ func (x *ServerEnvelope) ProtoReflect() protoreflect.Message {
|
||||
|
||||
// Deprecated: Use ServerEnvelope.ProtoReflect.Descriptor instead.
|
||||
func (*ServerEnvelope) Descriptor() ([]byte, []int) {
|
||||
return file_clientdata_proto_rawDescGZIP(), []int{6}
|
||||
return file_clientdata_proto_rawDescGZIP(), []int{9}
|
||||
}
|
||||
|
||||
func (m *ServerEnvelope) GetPayload() isServerEnvelope_Payload {
|
||||
@@ -470,6 +687,20 @@ func (x *ServerEnvelope) GetBroadcast() *AllClients {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *ServerEnvelope) GetEvent() *ClientEvent {
|
||||
if x, ok := x.GetPayload().(*ServerEnvelope_Event); ok {
|
||||
return x.Event
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *ServerEnvelope) GetGameevent() *GameEvent {
|
||||
if x, ok := x.GetPayload().(*ServerEnvelope_Gameevent); ok {
|
||||
return x.Gameevent
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
type isServerEnvelope_Payload interface {
|
||||
isServerEnvelope_Payload()
|
||||
}
|
||||
@@ -482,10 +713,22 @@ type ServerEnvelope_Broadcast struct {
|
||||
Broadcast *AllClients `protobuf:"bytes,2,opt,name=broadcast,proto3,oneof"`
|
||||
}
|
||||
|
||||
type ServerEnvelope_Event struct {
|
||||
Event *ClientEvent `protobuf:"bytes,3,opt,name=event,proto3,oneof"`
|
||||
}
|
||||
|
||||
type ServerEnvelope_Gameevent struct {
|
||||
Gameevent *GameEvent `protobuf:"bytes,4,opt,name=gameevent,proto3,oneof"`
|
||||
}
|
||||
|
||||
func (*ServerEnvelope_Identity) isServerEnvelope_Payload() {}
|
||||
|
||||
func (*ServerEnvelope_Broadcast) isServerEnvelope_Payload() {}
|
||||
|
||||
func (*ServerEnvelope_Event) isServerEnvelope_Payload() {}
|
||||
|
||||
func (*ServerEnvelope_Gameevent) isServerEnvelope_Payload() {}
|
||||
|
||||
var File_clientdata_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_clientdata_proto_rawDesc = []byte{
|
||||
@@ -493,7 +736,7 @@ var file_clientdata_proto_rawDesc = []byte{
|
||||
0x74, 0x6f, 0x12, 0x04, 0x6d, 0x61, 0x69, 0x6e, 0x22, 0x29, 0x0a, 0x0b, 0x43, 0x6f, 0x6f, 0x72,
|
||||
0x64, 0x69, 0x6e, 0x61, 0x74, 0x65, 0x73, 0x12, 0x0c, 0x0a, 0x01, 0x58, 0x18, 0x01, 0x20, 0x01,
|
||||
0x28, 0x01, 0x52, 0x01, 0x58, 0x12, 0x0c, 0x0a, 0x01, 0x59, 0x18, 0x02, 0x20, 0x01, 0x28, 0x01,
|
||||
0x52, 0x01, 0x59, 0x22, 0x91, 0x01, 0x0a, 0x0a, 0x43, 0x6c, 0x69, 0x65, 0x6e, 0x74, 0x44, 0x61,
|
||||
0x52, 0x01, 0x59, 0x22, 0xb1, 0x01, 0x0a, 0x0a, 0x43, 0x6c, 0x69, 0x65, 0x6e, 0x74, 0x44, 0x61,
|
||||
0x74, 0x61, 0x12, 0x0e, 0x0a, 0x02, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02,
|
||||
0x49, 0x64, 0x12, 0x18, 0x0a, 0x07, 0x41, 0x64, 0x64, 0x72, 0x65, 0x73, 0x73, 0x18, 0x02, 0x20,
|
||||
0x01, 0x28, 0x09, 0x52, 0x07, 0x41, 0x64, 0x64, 0x72, 0x65, 0x73, 0x73, 0x12, 0x12, 0x0a, 0x04,
|
||||
@@ -502,7 +745,9 @@ var file_clientdata_proto_rawDesc = []byte{
|
||||
0x04, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x11, 0x2e, 0x6d, 0x61, 0x69, 0x6e, 0x2e, 0x43, 0x6f, 0x6f,
|
||||
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|
||||
@@ -514,27 +759,49 @@ var file_clientdata_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
|
||||
var (
|
||||
@@ -550,7 +817,7 @@ func file_clientdata_proto_rawDescGZIP() []byte {
|
||||
}
|
||||
|
||||
var file_clientdata_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
||||
var file_clientdata_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
|
||||
var file_clientdata_proto_msgTypes = make([]protoimpl.MessageInfo, 10)
|
||||
var file_clientdata_proto_goTypes = []any{
|
||||
(MessageType)(0), // 0: main.MessageType
|
||||
(*Coordinates)(nil), // 1: main.Coordinates
|
||||
@@ -559,20 +826,26 @@ var file_clientdata_proto_goTypes = []any{
|
||||
(*AllClients)(nil), // 4: main.AllClients
|
||||
(*ClientIdentity)(nil), // 5: main.ClientIdentity
|
||||
(*ClientEnvelope)(nil), // 6: main.ClientEnvelope
|
||||
(*ServerEnvelope)(nil), // 7: main.ServerEnvelope
|
||||
(*SlapEvent)(nil), // 7: main.SlapEvent
|
||||
(*ClientEvent)(nil), // 8: main.ClientEvent
|
||||
(*GameEvent)(nil), // 9: main.GameEvent
|
||||
(*ServerEnvelope)(nil), // 10: main.ServerEnvelope
|
||||
}
|
||||
var file_clientdata_proto_depIdxs = []int32{
|
||||
1, // 0: main.ClientData.coordinates:type_name -> main.Coordinates
|
||||
1, // 1: main.ClientCoordinates.coordinates:type_name -> main.Coordinates
|
||||
2, // 2: main.AllClients.Clients:type_name -> main.ClientData
|
||||
3, // 3: main.ClientEnvelope.coordinates:type_name -> main.ClientCoordinates
|
||||
5, // 4: main.ServerEnvelope.identity:type_name -> main.ClientIdentity
|
||||
4, // 5: main.ServerEnvelope.broadcast:type_name -> main.AllClients
|
||||
6, // [6:6] is the sub-list for method output_type
|
||||
6, // [6:6] is the sub-list for method input_type
|
||||
6, // [6:6] is the sub-list for extension type_name
|
||||
6, // [6:6] is the sub-list for extension extendee
|
||||
0, // [0:6] is the sub-list for field type_name
|
||||
7, // 4: main.ClientEnvelope.slap:type_name -> main.SlapEvent
|
||||
5, // 5: main.ServerEnvelope.identity:type_name -> main.ClientIdentity
|
||||
4, // 6: main.ServerEnvelope.broadcast:type_name -> main.AllClients
|
||||
8, // 7: main.ServerEnvelope.event:type_name -> main.ClientEvent
|
||||
9, // 8: main.ServerEnvelope.gameevent:type_name -> main.GameEvent
|
||||
9, // [9:9] is the sub-list for method output_type
|
||||
9, // [9:9] is the sub-list for method input_type
|
||||
9, // [9:9] is the sub-list for extension type_name
|
||||
9, // [9:9] is the sub-list for extension extendee
|
||||
0, // [0:9] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_clientdata_proto_init() }
|
||||
@@ -582,10 +855,17 @@ func file_clientdata_proto_init() {
|
||||
}
|
||||
file_clientdata_proto_msgTypes[5].OneofWrappers = []any{
|
||||
(*ClientEnvelope_Coordinates)(nil),
|
||||
(*ClientEnvelope_Slap)(nil),
|
||||
}
|
||||
file_clientdata_proto_msgTypes[6].OneofWrappers = []any{
|
||||
file_clientdata_proto_msgTypes[8].OneofWrappers = []any{
|
||||
(*GameEvent_Slap)(nil),
|
||||
(*GameEvent_Eliminated)(nil),
|
||||
}
|
||||
file_clientdata_proto_msgTypes[9].OneofWrappers = []any{
|
||||
(*ServerEnvelope_Identity)(nil),
|
||||
(*ServerEnvelope_Broadcast)(nil),
|
||||
(*ServerEnvelope_Event)(nil),
|
||||
(*ServerEnvelope_Gameevent)(nil),
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
@@ -593,7 +873,7 @@ func file_clientdata_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_clientdata_proto_rawDesc,
|
||||
NumEnums: 1,
|
||||
NumMessages: 7,
|
||||
NumMessages: 10,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
||||
@@ -16,15 +16,21 @@ import (
|
||||
)
|
||||
|
||||
const (
|
||||
boxwidth = 20
|
||||
boxwidth = 20
|
||||
boxheight = 20
|
||||
checkRadius = 200
|
||||
)
|
||||
|
||||
type ClientData struct {
|
||||
Id int
|
||||
Address string
|
||||
Name string
|
||||
Position gamedata.Coordinates
|
||||
Hit bool
|
||||
Id int
|
||||
Address string
|
||||
Name string
|
||||
Position gamedata.Coordinates
|
||||
Hit bool
|
||||
Target int
|
||||
Targets []int
|
||||
Slapping bool
|
||||
Eliminated bool
|
||||
}
|
||||
|
||||
type Server struct {
|
||||
@@ -75,11 +81,13 @@ func (s *Server) HandleClient(conn net.Conn, id int) {
|
||||
s.mu.Lock()
|
||||
delete(s.clientlist, conn)
|
||||
s.mu.Unlock()
|
||||
s.SendClientEvent(conn, id, false)
|
||||
conn.Close()
|
||||
}()
|
||||
|
||||
//before we add the client to the clientlist, let's send them their unique id first
|
||||
s.SendClientIdentity(conn, id)
|
||||
s.SendClientEvent(conn, id, true)
|
||||
|
||||
for {
|
||||
// Read data from the client
|
||||
@@ -120,26 +128,69 @@ func (s *Server) HandleClient(conn net.Conn, id int) {
|
||||
Address: conn.RemoteAddr().String(),
|
||||
Name: payload.Coordinates.Name,
|
||||
Position: gamedata.Coordinates{X: payload.Coordinates.Coordinates.X, Y: payload.Coordinates.Coordinates.Y},
|
||||
Hit: false,
|
||||
}
|
||||
|
||||
s.mu.Lock()
|
||||
//check if we have any collisions with other entities
|
||||
for _, client := range s.clientlist {
|
||||
if client.Id != id {
|
||||
|
||||
dx := client.Position.X - cd.Position.X
|
||||
dy := client.Position.Y - cd.Position.Y
|
||||
if math.Abs(dx) < boxwidth && math.Abs(dy) < boxwidth {
|
||||
if math.Abs(dx) < boxwidth && math.Abs(dy) < boxheight {
|
||||
//collision, mark it
|
||||
cd.Hit = true
|
||||
//cd.Target = client.Id
|
||||
cd.Targets = append(cd.Targets, client.Id)
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
p1 := gamedata.Coordinates{
|
||||
X: cd.Position.X - boxwidth/2,
|
||||
Y: cd.Position.Y - boxheight/2,
|
||||
}
|
||||
p2 := gamedata.Coordinates{
|
||||
X: cd.Position.X - boxwidth/2,
|
||||
Y: cd.Position.Y + boxheight/2,
|
||||
}
|
||||
p3 := gamedata.Coordinates{
|
||||
X: cd.Position.X + boxwidth/2,
|
||||
Y: cd.Position.Y + boxheight/2,
|
||||
}
|
||||
p4 := gamedata.Coordinates{
|
||||
X: cd.Position.X + boxwidth/2,
|
||||
Y: cd.Position.Y - boxheight/2,
|
||||
}
|
||||
circle := gamedata.Coordinates{
|
||||
X: 640 / 2,
|
||||
Y: 480 / 2,
|
||||
}
|
||||
|
||||
if circle.Distance(p1) > checkRadius &&
|
||||
circle.Distance(p2) > checkRadius &&
|
||||
circle.Distance(p3) > checkRadius &&
|
||||
circle.Distance(p4) > checkRadius {
|
||||
fmt.Println("client is OUT ", cd.Id)
|
||||
cd.Eliminated = true
|
||||
}
|
||||
//update the client list
|
||||
s.mu.Lock()
|
||||
s.clientlist[conn] = cd
|
||||
s.mu.Unlock()
|
||||
|
||||
//s.CheckElimination(cd)
|
||||
|
||||
case *pb.ClientEnvelope_Slap:
|
||||
|
||||
s.mu.Lock()
|
||||
slapper := s.clientlist[conn]
|
||||
s.mu.Unlock()
|
||||
|
||||
for _, target := range slapper.Targets {
|
||||
s.BroadcastSlap(id, target)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -178,7 +229,7 @@ func (s *Server) ManageBroadcast() {
|
||||
}
|
||||
s.mu.Unlock()
|
||||
|
||||
time.Sleep(time.Millisecond * 30)
|
||||
time.Sleep(time.Millisecond * 15)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -197,7 +248,8 @@ func (s *Server) BuildBroadcastMessage() *pb.AllClients {
|
||||
X: data.Position.X,
|
||||
Y: data.Position.Y,
|
||||
},
|
||||
Hit: data.Hit,
|
||||
Hit: data.Hit,
|
||||
Eliminated: data.Eliminated,
|
||||
}
|
||||
result.Clients = append(result.Clients, clientdata)
|
||||
}
|
||||
@@ -252,3 +304,93 @@ func (s *Server) SendClientIdentity(conn net.Conn, id int) {
|
||||
|
||||
s.SendMessage(conn, envelope)
|
||||
}
|
||||
|
||||
func (s *Server) SendClientEvent(conn net.Conn, id int, connected bool) {
|
||||
event := &pb.ClientEvent{
|
||||
Id: int32(id),
|
||||
Connected: connected,
|
||||
}
|
||||
envelope := &pb.ServerEnvelope{
|
||||
Payload: &pb.ServerEnvelope_Event{
|
||||
Event: event,
|
||||
},
|
||||
}
|
||||
|
||||
s.mu.Lock()
|
||||
for conn := range s.clientlist {
|
||||
s.SendMessage(conn, envelope)
|
||||
}
|
||||
s.mu.Unlock()
|
||||
|
||||
}
|
||||
|
||||
func (s *Server) BroadcastSlap(instigator, target int) {
|
||||
|
||||
slap := &pb.GameEvent_Slap{
|
||||
Slap: true,
|
||||
}
|
||||
envelope := &pb.ServerEnvelope{
|
||||
Payload: &pb.ServerEnvelope_Gameevent{
|
||||
Gameevent: &pb.GameEvent{
|
||||
Instigator: int32(instigator),
|
||||
Target: int32(target),
|
||||
Event: slap,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
s.mu.Lock()
|
||||
for conn := range s.clientlist {
|
||||
s.SendMessage(conn, envelope)
|
||||
}
|
||||
s.mu.Unlock()
|
||||
|
||||
}
|
||||
|
||||
func (s *Server) CheckElimination(cd ClientData) {
|
||||
p1 := gamedata.Coordinates{
|
||||
X: cd.Position.X - boxwidth/2,
|
||||
Y: cd.Position.Y - boxheight/2,
|
||||
}
|
||||
p2 := gamedata.Coordinates{
|
||||
X: cd.Position.X - boxwidth/2,
|
||||
Y: cd.Position.Y + boxheight/2,
|
||||
}
|
||||
p3 := gamedata.Coordinates{
|
||||
X: cd.Position.X + boxwidth/2,
|
||||
Y: cd.Position.Y + boxheight/2,
|
||||
}
|
||||
p4 := gamedata.Coordinates{
|
||||
X: cd.Position.X + boxwidth/2,
|
||||
Y: cd.Position.Y - boxheight/2,
|
||||
}
|
||||
circle := gamedata.Coordinates{
|
||||
X: 640 / 2,
|
||||
Y: 480 / 2,
|
||||
}
|
||||
|
||||
if circle.Distance(p1) > checkRadius &&
|
||||
circle.Distance(p2) > checkRadius &&
|
||||
circle.Distance(p3) > checkRadius &&
|
||||
circle.Distance(p4) > checkRadius {
|
||||
fmt.Println("client is OUT ", cd.Id)
|
||||
|
||||
elim := &pb.GameEvent_Eliminated{
|
||||
Eliminated: true,
|
||||
}
|
||||
envelope := &pb.ServerEnvelope{
|
||||
Payload: &pb.ServerEnvelope_Gameevent{
|
||||
Gameevent: &pb.GameEvent{
|
||||
Target: int32(cd.Id),
|
||||
Event: elim,
|
||||
},
|
||||
},
|
||||
}
|
||||
s.mu.Lock()
|
||||
for conn := range s.clientlist {
|
||||
s.SendMessage(conn, envelope)
|
||||
}
|
||||
s.mu.Unlock()
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user