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6 Commits

15 changed files with 1376 additions and 237 deletions

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@@ -0,0 +1,51 @@
package assets
import (
"bytes"
_ "embed"
"image"
"log"
"github.com/hajimehoshi/ebiten/v2"
)
type ImgAssetName string
const (
Green ImgAssetName = "Green"
Blue ImgAssetName = "Blue"
Yellow ImgAssetName = "Yellow"
Red ImgAssetName = "Red"
)
var (
ImageBank map[ImgAssetName]*ebiten.Image
//go:embed dino_blue.png
blue_img []byte
//go:embed dino_green.png
green_img []byte
//go:embed dino_red.png
red_img []byte
//go:embed dino_yellow.png
yellow_img []byte
)
func init() {
ImageBank = make(map[ImgAssetName]*ebiten.Image)
ImageBank[Blue] = LoadImageFatal(blue_img)
ImageBank[Green] = LoadImageFatal(green_img)
ImageBank[Red] = LoadImageFatal(red_img)
ImageBank[Yellow] = LoadImageFatal(yellow_img)
}
func LoadImageFatal(b []byte) *ebiten.Image {
img, _, err := image.Decode(bytes.NewReader(b))
if err != nil {
log.Fatal(err)
}
return ebiten.NewImageFromImage(img)
}

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@@ -20,9 +20,10 @@ func NewClient() *Client {
connected: false,
}
//conn, err := net.Dial("tcp", "localhost:501")
//conn, err := net.Dial("tcp", "192.168.5.100:501")
conn, err := net.Dial("tcp", "134.231.47.14:501")
//conn, err := net.Dial("tcp", "localhost:5001")
conn, err := net.Dial("tcp", "192.168.5.100:5001")
//conn, err := net.Dial("tcp", "134.231.47.14:5001")
//conn, err := net.Dial("tcp", "192.168.5.66:5001")
if err != nil {
fmt.Println("Error connecting to server:", err)
} else {
@@ -33,23 +34,6 @@ func NewClient() *Client {
return c
}
func (c *Client) SendProtoData(coords *pb.ClientCoordinates) {
data, err := proto.Marshal(coords)
if err != nil {
fmt.Println("Couldn't serialize. ", err)
return
}
// Add length prefix
length := uint32(len(data))
buf := make([]byte, 4+len(data))
binary.BigEndian.PutUint32(buf[:4], length)
copy(buf[4:], data)
c.SendBuffer(c.conn, buf)
}
func (c *Client) SendBuffer(conn net.Conn, buf []byte) {
// Ensure complete write
totalWritten := 0
@@ -65,34 +49,36 @@ func (c *Client) SendBuffer(conn net.Conn, buf []byte) {
func (c *Client) ReadData(callback func(*pb.ServerEnvelope)) {
for {
lengthBuf := make([]byte, 4)
_, err := io.ReadFull(c.conn, lengthBuf)
if err != nil {
fmt.Println("failed to read length prefix: ", err)
return
if c.connected {
for {
lengthBuf := make([]byte, 4)
_, err := io.ReadFull(c.conn, lengthBuf)
if err != nil {
fmt.Println("failed to read length prefix: ", err)
return
}
length := binary.BigEndian.Uint32(lengthBuf)
data := make([]byte, length)
_, err = io.ReadFull(c.conn, data)
if err != nil {
fmt.Println("failed to read data: ", err)
return
}
var envelope pb.ServerEnvelope
err = proto.Unmarshal(data, &envelope)
if err != nil {
fmt.Println("Couldn't deserialize envelope : ", err)
return
}
if callback != nil {
callback(&envelope)
}
}
length := binary.BigEndian.Uint32(lengthBuf)
data := make([]byte, length)
_, err = io.ReadFull(c.conn, data)
if err != nil {
fmt.Println("failed to read data: ", err)
return
}
var envelope pb.ServerEnvelope
err = proto.Unmarshal(data, &envelope)
if err != nil {
fmt.Println("Couldn't deserialize envelope : ", err)
return
}
if callback != nil {
callback(&envelope)
}
}
}

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@@ -3,6 +3,7 @@ package elements
import (
"client/gamedata"
"image/color"
"math"
"github.com/hajimehoshi/ebiten/v2"
)
@@ -11,22 +12,37 @@ type Block struct {
Sprite *ebiten.Image
cycle int
position gamedata.Coordinates
target gamedata.Coordinates
hit bool
clr color.RGBA
}
func NewBlock() *Block {
return &Block{
Sprite: ebiten.NewImage(20, 20),
cycle: 0,
clr: color.RGBA{R: 0xff, G: 0x00, B: 0x00, A: 0x00},
}
}
func (b *Block) Update() {
dx := b.target.X - b.position.X
dy := b.target.Y - b.position.Y
delta := math.Sqrt(dx*dx + dy*dy)
angle := math.Atan2(dy, dx)
if delta > 0.5 {
b.position.X += delta * math.Cos(angle) / 2
b.position.Y += delta * math.Sin(angle) / 2
}
b.cycle++
}
func (b *Block) Draw() {
b.Sprite.Clear()
b.Sprite.Fill(color.RGBA{R: 0xff, G: 0x00, B: 0x00, A: 0x00})
b.Sprite.Fill(b.clr)
}
func (b *Block) SetPosition(pos gamedata.Coordinates) {
@@ -36,3 +52,19 @@ func (b *Block) SetPosition(pos gamedata.Coordinates) {
func (b *Block) GetPosition() gamedata.Coordinates {
return b.position
}
func (b *Block) SetTargetPosition(pos gamedata.Coordinates) {
b.target = pos
}
func (b *Block) GetTargetosition() gamedata.Coordinates {
return b.target
}
func (b *Block) GetHit() bool {
return b.hit
}
func (b *Block) SetColor(clr color.RGBA) {
b.clr = clr
}

106
client/elements/dino.go Normal file
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@@ -0,0 +1,106 @@
package elements
import (
"client/assets"
"client/gamedata"
"image"
"github.com/hajimehoshi/ebiten/v2"
)
const (
dinoWidth = 24
dinoHeight = 24
)
type DinoInfo struct {
DinoAction gamedata.DinoAction
NumCycles int
XOffset int
}
var (
dinoCycleCount = []DinoInfo{
{gamedata.DinoActionIdle, 4, 0},
{gamedata.DinoActionWalk, 6, 4},
{gamedata.DinoActionSlap, 3, 10},
}
)
type Dino struct {
Sprite *ebiten.Image
dinotype gamedata.DinoType
dinoaction gamedata.DinoAction
cycle int
asset *ebiten.Image
left bool
slapping bool
}
func NewDino(dtype gamedata.DinoType) *Dino {
dino := &Dino{
Sprite: ebiten.NewImage(dinoWidth*2, dinoHeight*2),
cycle: 0,
dinotype: dtype,
dinoaction: gamedata.DinoActionIdle,
}
switch dtype {
case gamedata.DinoTypeBlue:
dino.asset = assets.ImageBank[assets.Blue]
case gamedata.DinoTypeGreen:
dino.asset = assets.ImageBank[assets.Green]
case gamedata.DinoTypeRed:
dino.asset = assets.ImageBank[assets.Red]
case gamedata.DinoTypeYellow:
dino.asset = assets.ImageBank[assets.Yellow]
}
return dino
}
func (d *Dino) Update() {
d.cycle++
}
func (d *Dino) Draw() {
d.Sprite.Clear()
idx := d.cycle / 8 % dinoCycleCount[d.dinoaction].NumCycles
x0 := dinoWidth * (idx + dinoCycleCount[d.dinoaction].XOffset)
y0 := 0
x1 := x0 + dinoWidth
y1 := dinoHeight
op := &ebiten.DrawImageOptions{}
if d.left {
op.GeoM.Scale(-1, 1)
op.GeoM.Translate(dinoWidth, 0)
}
op.GeoM.Translate(-dinoWidth/2, -dinoHeight/2)
op.GeoM.Scale(2, 2)
op.GeoM.Translate(dinoWidth, dinoHeight)
d.Sprite.DrawImage(d.asset.SubImage(image.Rect(x0, y0, x1, y1)).(*ebiten.Image), op)
if d.slapping && idx >= dinoCycleCount[d.dinoaction].NumCycles-1 {
d.slapping = false
}
}
func (d *Dino) SetAction(action gamedata.DinoAction) {
if d.slapping {
//wait until we're done slapping
} else {
d.dinoaction = action
if action == gamedata.DinoActionSlap {
d.cycle = 0
d.slapping = true
}
}
}
func (d *Dino) SetLeft(left bool) {
d.left = left
}

View File

@@ -7,20 +7,34 @@ import (
"client/gamedata"
"client/pb"
"fmt"
"image/color"
"maps"
"math"
"sync"
"time"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/inpututil"
"github.com/hajimehoshi/ebiten/v2/text/v2"
"github.com/hajimehoshi/ebiten/v2/vector"
"golang.org/x/exp/rand"
)
var (
screenWidth = 640
screenHeight = 480
const (
screenWidth = 640
screenHeight = 480
movementLimit = 5
stageRadius = 200
)
namelist = []string{"slappy", "mick", "rodney", "george", "ringo", "robin", "temitry "}
var (
namelist = []string{"slappy", "mick", "rodney", "george", "ringo",
"robin", "temitry", "evangeline", "ron", "abigail", "lester",
"maynard", "agnes", "stacey", "wendell", "susanne", "myrtle",
"teresa", "kristi", "genos", "felton", "lawrence", "rosie",
"nigel", "constance", "maryellen", "dollie", "markus",
"dorthy", "lazaro", "willa", "dino", "gustavo", "conrad",
"georgia", "lucinda", "saitama"}
)
func init() {
@@ -28,37 +42,51 @@ func init() {
}
type ClientData struct {
Id int
Address string
Name string
Position gamedata.Coordinates
Id int
Address string
Name string
Position gamedata.Coordinates
Hit bool
Eliminated bool
}
type Game struct {
name string
blocky *elements.Block
gameId int
name string
blocky *elements.Block
hitblocky *elements.Block
elimblocky *elements.Block
gameId int
realclients map[int]ClientData
gameclient *client.Client
cycle int
mu sync.Mutex
//players map[client.Identity]
//similar fields that we see in the client list, but for us
eliminated bool
hit bool
clients map[string]ClientData
gameclient *client.Client
cycle int
position gamedata.Coordinates
mu sync.Mutex
dino *elements.Dino
}
func NewGame() *Game {
g := &Game{
gameclient: client.NewClient(),
blocky: elements.NewBlock(),
hitblocky: elements.NewBlock(),
elimblocky: elements.NewBlock(),
cycle: 0,
name: namelist[rand.Intn(len(namelist))],
dino: elements.NewDino(gamedata.DinoTypeGreen),
}
g.clients = make(map[string]ClientData)
g.blocky.SetColor(color.RGBA{R: 0xff, G: 0x00, B: 0x00, A: 0xff})
g.hitblocky.SetColor(color.RGBA{R: 0x00, G: 0xff, B: 0xff, A: 0xff})
g.elimblocky.SetColor(color.RGBA{R: 0x00, G: 0x00, B: 0xff, A: 0xff})
g.blocky.SetPosition(gamedata.Coordinates{X: float64(screenWidth) / 2, Y: float64(screenHeight) / 2})
g.blocky.SetTargetPosition(gamedata.Coordinates{X: float64(screenWidth) / 2, Y: float64(screenHeight) / 2})
g.realclients = make(map[int]ClientData)
//g.gameId = g.gameclient.GetIdentity()
go g.gameclient.ReadData(g.HandleServerData)
@@ -67,47 +95,12 @@ func NewGame() *Game {
func (g *Game) Update() error {
x, y := ebiten.CursorPosition()
g.position.X = float64(x)
g.position.Y = float64(y)
g.blocky.Update()
g.dino.Update()
//g.hitblocky.Update()
g.blocky.SetPosition(g.position)
//broadcast our position
if g.cycle%2 == 0 {
if g.gameclient.IsConnected() {
//g.gameclient.SendData(fmt.Sprintf("%s,%.0f,%.0f\n", g.name, g.position.X, g.position.Y))
cd := &pb.ClientCoordinates{
Name: g.name,
Coordinates: &pb.Coordinates{
X: g.position.X,
Y: g.position.Y,
},
}
envelope := &pb.ClientEnvelope{
Payload: &pb.ClientEnvelope_Coordinates{
Coordinates: cd,
},
}
g.gameclient.SendMessage(envelope)
//g.gameclient.SendProtoData(cd)
/*
cd := *client.ClientData{
Name: g.name,
Address: g.
}*/
}
}
//cleanup client list every 2 seconds
if g.cycle%120 == 0 {
go g.CleanupClients()
}
g.HandleInput()
g.SendPosition()
g.cycle++
return nil
@@ -117,10 +110,23 @@ func (g *Game) Draw(screen *ebiten.Image) {
screen.Clear()
g.blocky.Draw()
g.hitblocky.Draw()
g.elimblocky.Draw()
vector.StrokeCircle(screen, float32(screenWidth)/2, float32(screenHeight)/2, stageRadius, 3, color.White, true)
op := &ebiten.DrawImageOptions{}
op.GeoM.Translate(-float64(g.blocky.Sprite.Bounds().Dx())/2, -float64(g.blocky.Sprite.Bounds().Dy())/2)
op.GeoM.Translate(g.blocky.GetPosition().X, g.blocky.GetPosition().Y)
screen.DrawImage(g.blocky.Sprite, op)
if !g.eliminated {
if !g.hit {
screen.DrawImage(g.blocky.Sprite, op)
} else {
screen.DrawImage(g.hitblocky.Sprite, op)
}
} else {
screen.DrawImage(g.elimblocky.Sprite, op)
}
f2 := &text.GoTextFace{
Source: fonts.LaunchyFont.New,
Size: 12,
@@ -130,13 +136,22 @@ func (g *Game) Draw(screen *ebiten.Image) {
text.Draw(screen, "you ("+g.name+")", f2, top)
g.mu.Lock()
clientcopy := maps.Clone(g.clients)
clientcopy := maps.Clone(g.realclients)
g.mu.Unlock()
for _, client := range clientcopy {
op := &ebiten.DrawImageOptions{}
op.GeoM.Translate(-float64(g.blocky.Sprite.Bounds().Dx())/2, -float64(g.blocky.Sprite.Bounds().Dy())/2)
op.GeoM.Translate(client.Position.X, client.Position.Y)
screen.DrawImage(g.blocky.Sprite, op)
if client.Eliminated {
screen.DrawImage(g.elimblocky.Sprite, op)
} else {
if !client.Hit {
screen.DrawImage(g.blocky.Sprite, op)
} else {
screen.DrawImage(g.hitblocky.Sprite, op)
}
}
f2 := &text.GoTextFace{
Source: fonts.LaunchyFont.New,
@@ -147,6 +162,12 @@ func (g *Game) Draw(screen *ebiten.Image) {
text.Draw(screen, client.Name, f2, top)
}
g.dino.Draw()
dop := &ebiten.DrawImageOptions{}
dop.GeoM.Translate(-float64(g.dino.Sprite.Bounds().Dx())/2, -float64(g.dino.Sprite.Bounds().Dy())/2)
dop.GeoM.Translate(g.blocky.GetPosition().X, g.blocky.GetPosition().Y)
screen.DrawImage(g.dino.Sprite, dop)
}
func (g *Game) Layout(outsideWidth, outsideHeight int) (screenwidth, screenheight int) {
@@ -169,24 +190,152 @@ func (g *Game) HandleServerData(envelope *pb.ServerEnvelope) {
X: client.Coordinates.X,
Y: client.Coordinates.Y,
},
Hit: client.Hit,
Eliminated: client.Eliminated,
}
g.mu.Lock()
g.clients[update.Address] = update
g.realclients[int(client.Id)] = update
g.mu.Unlock()
} else {
g.eliminated = client.Eliminated
g.hit = client.Hit
//this is us
//g.blocky.SetHit(client.Hit)
}
}
case *pb.ServerEnvelope_Event:
//add or remove client from client list
if payload.Event.Connected && payload.Event.Id != int32(g.gameId) {
realclient := ClientData{
Id: int(payload.Event.Id),
}
g.realclients[int(payload.Event.Id)] = realclient
} else {
delete(g.realclients, int(payload.Event.Id))
}
case *pb.ServerEnvelope_Identity:
fmt.Println("Server is trying to give us our id.")
fmt.Println("Server is trying to give us our id: ", payload.Identity.Id)
g.gameId = int(payload.Identity.Id)
case *pb.ServerEnvelope_Gameevent:
//fmt.Printf("someone slapping! target:%d, instigator:%d isSlap:%d", payload.Gameevent.Target, payload.Gameevent.Instigator, payload.Gameevent.Slap)
switch payload.Gameevent.Event.(type) {
case *pb.GameEvent_Slap:
if payload.Gameevent.Target == int32(g.gameId) {
g.mu.Lock()
dx := g.blocky.GetPosition().X - g.realclients[int(payload.Gameevent.Instigator)].Position.X
dy := g.blocky.GetPosition().Y - g.realclients[int(payload.Gameevent.Instigator)].Position.Y
g.mu.Unlock()
if dx != 0 {
dx = (dx / math.Abs(dx)) * 100
}
if dy != 0 {
dy = (dy / math.Abs(dy)) * 100
}
if dx == 0 && dy == 0 {
b := rand.Intn(2)
if b == 0 {
dx = 100
dy = 100
} else {
dx = -100
dy = -100
}
}
cpos := gamedata.Coordinates{}
cpos.X = g.blocky.GetPosition().X + dx
cpos.Y = g.blocky.GetPosition().Y + dy
g.blocky.SetTargetPosition(cpos)
}
case *pb.GameEvent_Eliminated:
fmt.Println("someone eliminated...", payload.Gameevent.Target)
/*
g.mu.Lock()
client := g.realclients[int(payload.Gameevent.Target)]
client.Eliminated = true
g.realclients[int(payload.Gameevent.Target)] = client
g.mu.Unlock()
*/
}
}
}
func (g *Game) CleanupClients() {
g.mu.Lock()
for k := range g.clients {
delete(g.clients, k)
func (g *Game) HandleInput() {
dx := 0
dy := 0
if ebiten.IsKeyPressed(ebiten.KeyW) {
dy = -movementLimit
}
if ebiten.IsKeyPressed(ebiten.KeyS) {
dy = +movementLimit
}
if ebiten.IsKeyPressed(ebiten.KeyA) {
dx = -movementLimit
g.dino.SetLeft(true)
}
if ebiten.IsKeyPressed(ebiten.KeyD) {
dx = +movementLimit
g.dino.SetLeft(false)
}
if math.Abs(float64(dx)) > 0 || math.Abs(float64(dy)) > 0 {
g.dino.SetAction(gamedata.DinoActionWalk)
} else {
g.dino.SetAction(gamedata.DinoActionIdle)
}
cpos := g.blocky.GetPosition()
cpos.X += float64(dx)
cpos.Y += float64(dy)
g.blocky.SetTargetPosition(cpos)
if inpututil.IsKeyJustPressed(ebiten.KeySpace) {
g.SendSlap()
g.dino.SetAction(gamedata.DinoActionSlap)
}
}
func (g *Game) SendPosition() {
//broadcast our position
if g.gameclient.IsConnected() {
cd := &pb.ClientCoordinates{
Name: g.name,
Coordinates: &pb.Coordinates{
X: g.blocky.GetPosition().X, //g.position.X,
Y: g.blocky.GetPosition().Y, //g.position.Y,
},
}
envelope := &pb.ClientEnvelope{
Payload: &pb.ClientEnvelope_Coordinates{
Coordinates: cd,
},
}
g.gameclient.SendMessage(envelope)
}
}
func (g *Game) SendSlap() {
if g.gameclient.IsConnected() {
slap := &pb.SlapEvent{
Slap: true,
}
envelope := &pb.ClientEnvelope{
Payload: &pb.ClientEnvelope_Slap{
Slap: slap,
},
}
g.gameclient.SendMessage(envelope)
}
g.mu.Unlock()
}

View File

@@ -1,6 +1,33 @@
package gamedata
import "math"
type DinoType int
const (
DinoTypeGreen DinoType = iota
DinoTypeBlue
DinoTypeRed
DinoTypeYellow
DinoTypeMax
)
type DinoAction int
const (
DinoActionIdle DinoAction = iota
DinoActionWalk
DinoActionSlap
DinoActionMax
)
type Coordinates struct {
X float64 `json:"X"`
Y float64 `json:"Y"`
}
func (c Coordinates) Distance(p Coordinates) float64 {
dx := p.X - c.X
dy := p.Y - c.Y
return math.Sqrt(dx*dx + dy*dy)
}

View File

@@ -131,6 +131,8 @@ type ClientData struct {
Address string `protobuf:"bytes,2,opt,name=Address,proto3" json:"Address,omitempty"`
Name string `protobuf:"bytes,3,opt,name=Name,proto3" json:"Name,omitempty"`
Coordinates *Coordinates `protobuf:"bytes,4,opt,name=coordinates,proto3" json:"coordinates,omitempty"`
Hit bool `protobuf:"varint,5,opt,name=hit,proto3" json:"hit,omitempty"`
Eliminated bool `protobuf:"varint,6,opt,name=Eliminated,proto3" json:"Eliminated,omitempty"`
}
func (x *ClientData) Reset() {
@@ -191,6 +193,20 @@ func (x *ClientData) GetCoordinates() *Coordinates {
return nil
}
func (x *ClientData) GetHit() bool {
if x != nil {
return x.Hit
}
return false
}
func (x *ClientData) GetEliminated() bool {
if x != nil {
return x.Eliminated
}
return false
}
type ClientCoordinates struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@@ -342,6 +358,7 @@ type ClientEnvelope struct {
// Types that are assignable to Payload:
//
// *ClientEnvelope_Coordinates
// *ClientEnvelope_Slap
Payload isClientEnvelope_Payload `protobuf_oneof:"Payload"`
}
@@ -389,6 +406,13 @@ func (x *ClientEnvelope) GetCoordinates() *ClientCoordinates {
return nil
}
func (x *ClientEnvelope) GetSlap() *SlapEvent {
if x, ok := x.GetPayload().(*ClientEnvelope_Slap); ok {
return x.Slap
}
return nil
}
type isClientEnvelope_Payload interface {
isClientEnvelope_Payload()
}
@@ -397,8 +421,207 @@ type ClientEnvelope_Coordinates struct {
Coordinates *ClientCoordinates `protobuf:"bytes,1,opt,name=coordinates,proto3,oneof"`
}
type ClientEnvelope_Slap struct {
Slap *SlapEvent `protobuf:"bytes,2,opt,name=slap,proto3,oneof"`
}
func (*ClientEnvelope_Coordinates) isClientEnvelope_Payload() {}
func (*ClientEnvelope_Slap) isClientEnvelope_Payload() {}
type SlapEvent struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Slap bool `protobuf:"varint,1,opt,name=Slap,proto3" json:"Slap,omitempty"`
}
func (x *SlapEvent) Reset() {
*x = SlapEvent{}
mi := &file_clientdata_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *SlapEvent) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SlapEvent) ProtoMessage() {}
func (x *SlapEvent) ProtoReflect() protoreflect.Message {
mi := &file_clientdata_proto_msgTypes[6]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SlapEvent.ProtoReflect.Descriptor instead.
func (*SlapEvent) Descriptor() ([]byte, []int) {
return file_clientdata_proto_rawDescGZIP(), []int{6}
}
func (x *SlapEvent) GetSlap() bool {
if x != nil {
return x.Slap
}
return false
}
type ClientEvent struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"`
Connected bool `protobuf:"varint,2,opt,name=Connected,proto3" json:"Connected,omitempty"`
}
func (x *ClientEvent) Reset() {
*x = ClientEvent{}
mi := &file_clientdata_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *ClientEvent) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ClientEvent) ProtoMessage() {}
func (x *ClientEvent) ProtoReflect() protoreflect.Message {
mi := &file_clientdata_proto_msgTypes[7]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ClientEvent.ProtoReflect.Descriptor instead.
func (*ClientEvent) Descriptor() ([]byte, []int) {
return file_clientdata_proto_rawDescGZIP(), []int{7}
}
func (x *ClientEvent) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
func (x *ClientEvent) GetConnected() bool {
if x != nil {
return x.Connected
}
return false
}
type GameEvent struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Instigator int32 `protobuf:"varint,1,opt,name=Instigator,proto3" json:"Instigator,omitempty"`
Target int32 `protobuf:"varint,2,opt,name=Target,proto3" json:"Target,omitempty"`
// Types that are assignable to Event:
//
// *GameEvent_Slap
// *GameEvent_Eliminated
Event isGameEvent_Event `protobuf_oneof:"Event"`
}
func (x *GameEvent) Reset() {
*x = GameEvent{}
mi := &file_clientdata_proto_msgTypes[8]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *GameEvent) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GameEvent) ProtoMessage() {}
func (x *GameEvent) ProtoReflect() protoreflect.Message {
mi := &file_clientdata_proto_msgTypes[8]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GameEvent.ProtoReflect.Descriptor instead.
func (*GameEvent) Descriptor() ([]byte, []int) {
return file_clientdata_proto_rawDescGZIP(), []int{8}
}
func (x *GameEvent) GetInstigator() int32 {
if x != nil {
return x.Instigator
}
return 0
}
func (x *GameEvent) GetTarget() int32 {
if x != nil {
return x.Target
}
return 0
}
func (m *GameEvent) GetEvent() isGameEvent_Event {
if m != nil {
return m.Event
}
return nil
}
func (x *GameEvent) GetSlap() bool {
if x, ok := x.GetEvent().(*GameEvent_Slap); ok {
return x.Slap
}
return false
}
func (x *GameEvent) GetEliminated() bool {
if x, ok := x.GetEvent().(*GameEvent_Eliminated); ok {
return x.Eliminated
}
return false
}
type isGameEvent_Event interface {
isGameEvent_Event()
}
type GameEvent_Slap struct {
Slap bool `protobuf:"varint,3,opt,name=Slap,proto3,oneof"`
}
type GameEvent_Eliminated struct {
Eliminated bool `protobuf:"varint,4,opt,name=Eliminated,proto3,oneof"`
}
func (*GameEvent_Slap) isGameEvent_Event() {}
func (*GameEvent_Eliminated) isGameEvent_Event() {}
type ServerEnvelope struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@@ -408,12 +631,14 @@ type ServerEnvelope struct {
//
// *ServerEnvelope_Identity
// *ServerEnvelope_Broadcast
// *ServerEnvelope_Event
// *ServerEnvelope_Gameevent
Payload isServerEnvelope_Payload `protobuf_oneof:"Payload"`
}
func (x *ServerEnvelope) Reset() {
*x = ServerEnvelope{}
mi := &file_clientdata_proto_msgTypes[6]
mi := &file_clientdata_proto_msgTypes[9]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@@ -425,7 +650,7 @@ func (x *ServerEnvelope) String() string {
func (*ServerEnvelope) ProtoMessage() {}
func (x *ServerEnvelope) ProtoReflect() protoreflect.Message {
mi := &file_clientdata_proto_msgTypes[6]
mi := &file_clientdata_proto_msgTypes[9]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@@ -438,7 +663,7 @@ func (x *ServerEnvelope) ProtoReflect() protoreflect.Message {
// Deprecated: Use ServerEnvelope.ProtoReflect.Descriptor instead.
func (*ServerEnvelope) Descriptor() ([]byte, []int) {
return file_clientdata_proto_rawDescGZIP(), []int{6}
return file_clientdata_proto_rawDescGZIP(), []int{9}
}
func (m *ServerEnvelope) GetPayload() isServerEnvelope_Payload {
@@ -462,6 +687,20 @@ func (x *ServerEnvelope) GetBroadcast() *AllClients {
return nil
}
func (x *ServerEnvelope) GetEvent() *ClientEvent {
if x, ok := x.GetPayload().(*ServerEnvelope_Event); ok {
return x.Event
}
return nil
}
func (x *ServerEnvelope) GetGameevent() *GameEvent {
if x, ok := x.GetPayload().(*ServerEnvelope_Gameevent); ok {
return x.Gameevent
}
return nil
}
type isServerEnvelope_Payload interface {
isServerEnvelope_Payload()
}
@@ -474,10 +713,22 @@ type ServerEnvelope_Broadcast struct {
Broadcast *AllClients `protobuf:"bytes,2,opt,name=broadcast,proto3,oneof"`
}
type ServerEnvelope_Event struct {
Event *ClientEvent `protobuf:"bytes,3,opt,name=event,proto3,oneof"`
}
type ServerEnvelope_Gameevent struct {
Gameevent *GameEvent `protobuf:"bytes,4,opt,name=gameevent,proto3,oneof"`
}
func (*ServerEnvelope_Identity) isServerEnvelope_Payload() {}
func (*ServerEnvelope_Broadcast) isServerEnvelope_Payload() {}
func (*ServerEnvelope_Event) isServerEnvelope_Payload() {}
func (*ServerEnvelope_Gameevent) isServerEnvelope_Payload() {}
var File_clientdata_proto protoreflect.FileDescriptor
var file_clientdata_proto_rawDesc = []byte{
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}
var (
@@ -541,7 +817,7 @@ func file_clientdata_proto_rawDescGZIP() []byte {
}
var file_clientdata_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_clientdata_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
var file_clientdata_proto_msgTypes = make([]protoimpl.MessageInfo, 10)
var file_clientdata_proto_goTypes = []any{
(MessageType)(0), // 0: main.MessageType
(*Coordinates)(nil), // 1: main.Coordinates
@@ -550,20 +826,26 @@ var file_clientdata_proto_goTypes = []any{
(*AllClients)(nil), // 4: main.AllClients
(*ClientIdentity)(nil), // 5: main.ClientIdentity
(*ClientEnvelope)(nil), // 6: main.ClientEnvelope
(*ServerEnvelope)(nil), // 7: main.ServerEnvelope
(*SlapEvent)(nil), // 7: main.SlapEvent
(*ClientEvent)(nil), // 8: main.ClientEvent
(*GameEvent)(nil), // 9: main.GameEvent
(*ServerEnvelope)(nil), // 10: main.ServerEnvelope
}
var file_clientdata_proto_depIdxs = []int32{
1, // 0: main.ClientData.coordinates:type_name -> main.Coordinates
1, // 1: main.ClientCoordinates.coordinates:type_name -> main.Coordinates
2, // 2: main.AllClients.Clients:type_name -> main.ClientData
3, // 3: main.ClientEnvelope.coordinates:type_name -> main.ClientCoordinates
5, // 4: main.ServerEnvelope.identity:type_name -> main.ClientIdentity
4, // 5: main.ServerEnvelope.broadcast:type_name -> main.AllClients
6, // [6:6] is the sub-list for method output_type
6, // [6:6] is the sub-list for method input_type
6, // [6:6] is the sub-list for extension type_name
6, // [6:6] is the sub-list for extension extendee
0, // [0:6] is the sub-list for field type_name
7, // 4: main.ClientEnvelope.slap:type_name -> main.SlapEvent
5, // 5: main.ServerEnvelope.identity:type_name -> main.ClientIdentity
4, // 6: main.ServerEnvelope.broadcast:type_name -> main.AllClients
8, // 7: main.ServerEnvelope.event:type_name -> main.ClientEvent
9, // 8: main.ServerEnvelope.gameevent:type_name -> main.GameEvent
9, // [9:9] is the sub-list for method output_type
9, // [9:9] is the sub-list for method input_type
9, // [9:9] is the sub-list for extension type_name
9, // [9:9] is the sub-list for extension extendee
0, // [0:9] is the sub-list for field type_name
}
func init() { file_clientdata_proto_init() }
@@ -573,10 +855,17 @@ func file_clientdata_proto_init() {
}
file_clientdata_proto_msgTypes[5].OneofWrappers = []any{
(*ClientEnvelope_Coordinates)(nil),
(*ClientEnvelope_Slap)(nil),
}
file_clientdata_proto_msgTypes[6].OneofWrappers = []any{
file_clientdata_proto_msgTypes[8].OneofWrappers = []any{
(*GameEvent_Slap)(nil),
(*GameEvent_Eliminated)(nil),
}
file_clientdata_proto_msgTypes[9].OneofWrappers = []any{
(*ServerEnvelope_Identity)(nil),
(*ServerEnvelope_Broadcast)(nil),
(*ServerEnvelope_Event)(nil),
(*ServerEnvelope_Gameevent)(nil),
}
type x struct{}
out := protoimpl.TypeBuilder{
@@ -584,7 +873,7 @@ func file_clientdata_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_clientdata_proto_rawDesc,
NumEnums: 1,
NumMessages: 7,
NumMessages: 10,
NumExtensions: 0,
NumServices: 0,
},

View File

@@ -14,6 +14,7 @@ message ClientData {
string Address = 2;
string Name = 3;
Coordinates coordinates = 4;
bool hit = 5;
}
message ClientCoordinates {
@@ -27,4 +28,42 @@ message AllClients{
message ClientIdentity{
int32 Id = 1;
}
}
message ClientEnvelope {
oneof Payload {
ClientCoordinates coordinates = 1;
SlapEvent slap = 2;
}
}
message SlapEvent {
bool Slap = 1;
}
message ClientEvent {
int32 Id = 1;
bool Connected = 2;
}
message GameEvent {
int32 Instigator = 1;
int32 Target = 2;
bool Slap = 3;
}
message ServerEnvelope {
oneof Payload {
ClientIdentity identity = 1;
AllClients broadcast = 2;
ClientEvent event = 3;
GameEvent gameevent = 4;
}
}
enum MessageType {
MSG_TYPE_BROADCAST = 0;
MSG_TYPE_IDENTITY = 1;
MSG_TYPE_COORDINATES = 2;
}

View File

@@ -1,6 +1,14 @@
package gamedata
import "math"
type Coordinates struct {
X float64
Y float64
}
func (c Coordinates) Distance(p Coordinates) float64 {
dx := p.X - c.X
dy := p.Y - c.Y
return math.Sqrt(dx*dx + dy*dy)
}

View File

@@ -131,6 +131,8 @@ type ClientData struct {
Address string `protobuf:"bytes,2,opt,name=Address,proto3" json:"Address,omitempty"`
Name string `protobuf:"bytes,3,opt,name=Name,proto3" json:"Name,omitempty"`
Coordinates *Coordinates `protobuf:"bytes,4,opt,name=coordinates,proto3" json:"coordinates,omitempty"`
Hit bool `protobuf:"varint,5,opt,name=hit,proto3" json:"hit,omitempty"`
Eliminated bool `protobuf:"varint,6,opt,name=Eliminated,proto3" json:"Eliminated,omitempty"`
}
func (x *ClientData) Reset() {
@@ -191,6 +193,20 @@ func (x *ClientData) GetCoordinates() *Coordinates {
return nil
}
func (x *ClientData) GetHit() bool {
if x != nil {
return x.Hit
}
return false
}
func (x *ClientData) GetEliminated() bool {
if x != nil {
return x.Eliminated
}
return false
}
type ClientCoordinates struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@@ -342,6 +358,7 @@ type ClientEnvelope struct {
// Types that are assignable to Payload:
//
// *ClientEnvelope_Coordinates
// *ClientEnvelope_Slap
Payload isClientEnvelope_Payload `protobuf_oneof:"Payload"`
}
@@ -389,6 +406,13 @@ func (x *ClientEnvelope) GetCoordinates() *ClientCoordinates {
return nil
}
func (x *ClientEnvelope) GetSlap() *SlapEvent {
if x, ok := x.GetPayload().(*ClientEnvelope_Slap); ok {
return x.Slap
}
return nil
}
type isClientEnvelope_Payload interface {
isClientEnvelope_Payload()
}
@@ -397,8 +421,207 @@ type ClientEnvelope_Coordinates struct {
Coordinates *ClientCoordinates `protobuf:"bytes,1,opt,name=coordinates,proto3,oneof"`
}
type ClientEnvelope_Slap struct {
Slap *SlapEvent `protobuf:"bytes,2,opt,name=slap,proto3,oneof"`
}
func (*ClientEnvelope_Coordinates) isClientEnvelope_Payload() {}
func (*ClientEnvelope_Slap) isClientEnvelope_Payload() {}
type SlapEvent struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Slap bool `protobuf:"varint,1,opt,name=Slap,proto3" json:"Slap,omitempty"`
}
func (x *SlapEvent) Reset() {
*x = SlapEvent{}
mi := &file_clientdata_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *SlapEvent) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SlapEvent) ProtoMessage() {}
func (x *SlapEvent) ProtoReflect() protoreflect.Message {
mi := &file_clientdata_proto_msgTypes[6]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SlapEvent.ProtoReflect.Descriptor instead.
func (*SlapEvent) Descriptor() ([]byte, []int) {
return file_clientdata_proto_rawDescGZIP(), []int{6}
}
func (x *SlapEvent) GetSlap() bool {
if x != nil {
return x.Slap
}
return false
}
type ClientEvent struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"`
Connected bool `protobuf:"varint,2,opt,name=Connected,proto3" json:"Connected,omitempty"`
}
func (x *ClientEvent) Reset() {
*x = ClientEvent{}
mi := &file_clientdata_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *ClientEvent) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ClientEvent) ProtoMessage() {}
func (x *ClientEvent) ProtoReflect() protoreflect.Message {
mi := &file_clientdata_proto_msgTypes[7]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ClientEvent.ProtoReflect.Descriptor instead.
func (*ClientEvent) Descriptor() ([]byte, []int) {
return file_clientdata_proto_rawDescGZIP(), []int{7}
}
func (x *ClientEvent) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
func (x *ClientEvent) GetConnected() bool {
if x != nil {
return x.Connected
}
return false
}
type GameEvent struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Instigator int32 `protobuf:"varint,1,opt,name=Instigator,proto3" json:"Instigator,omitempty"`
Target int32 `protobuf:"varint,2,opt,name=Target,proto3" json:"Target,omitempty"`
// Types that are assignable to Event:
//
// *GameEvent_Slap
// *GameEvent_Eliminated
Event isGameEvent_Event `protobuf_oneof:"Event"`
}
func (x *GameEvent) Reset() {
*x = GameEvent{}
mi := &file_clientdata_proto_msgTypes[8]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
func (x *GameEvent) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GameEvent) ProtoMessage() {}
func (x *GameEvent) ProtoReflect() protoreflect.Message {
mi := &file_clientdata_proto_msgTypes[8]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GameEvent.ProtoReflect.Descriptor instead.
func (*GameEvent) Descriptor() ([]byte, []int) {
return file_clientdata_proto_rawDescGZIP(), []int{8}
}
func (x *GameEvent) GetInstigator() int32 {
if x != nil {
return x.Instigator
}
return 0
}
func (x *GameEvent) GetTarget() int32 {
if x != nil {
return x.Target
}
return 0
}
func (m *GameEvent) GetEvent() isGameEvent_Event {
if m != nil {
return m.Event
}
return nil
}
func (x *GameEvent) GetSlap() bool {
if x, ok := x.GetEvent().(*GameEvent_Slap); ok {
return x.Slap
}
return false
}
func (x *GameEvent) GetEliminated() bool {
if x, ok := x.GetEvent().(*GameEvent_Eliminated); ok {
return x.Eliminated
}
return false
}
type isGameEvent_Event interface {
isGameEvent_Event()
}
type GameEvent_Slap struct {
Slap bool `protobuf:"varint,3,opt,name=Slap,proto3,oneof"`
}
type GameEvent_Eliminated struct {
Eliminated bool `protobuf:"varint,4,opt,name=Eliminated,proto3,oneof"`
}
func (*GameEvent_Slap) isGameEvent_Event() {}
func (*GameEvent_Eliminated) isGameEvent_Event() {}
type ServerEnvelope struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@@ -408,12 +631,14 @@ type ServerEnvelope struct {
//
// *ServerEnvelope_Identity
// *ServerEnvelope_Broadcast
// *ServerEnvelope_Event
// *ServerEnvelope_Gameevent
Payload isServerEnvelope_Payload `protobuf_oneof:"Payload"`
}
func (x *ServerEnvelope) Reset() {
*x = ServerEnvelope{}
mi := &file_clientdata_proto_msgTypes[6]
mi := &file_clientdata_proto_msgTypes[9]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@@ -425,7 +650,7 @@ func (x *ServerEnvelope) String() string {
func (*ServerEnvelope) ProtoMessage() {}
func (x *ServerEnvelope) ProtoReflect() protoreflect.Message {
mi := &file_clientdata_proto_msgTypes[6]
mi := &file_clientdata_proto_msgTypes[9]
if x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@@ -438,7 +663,7 @@ func (x *ServerEnvelope) ProtoReflect() protoreflect.Message {
// Deprecated: Use ServerEnvelope.ProtoReflect.Descriptor instead.
func (*ServerEnvelope) Descriptor() ([]byte, []int) {
return file_clientdata_proto_rawDescGZIP(), []int{6}
return file_clientdata_proto_rawDescGZIP(), []int{9}
}
func (m *ServerEnvelope) GetPayload() isServerEnvelope_Payload {
@@ -462,6 +687,20 @@ func (x *ServerEnvelope) GetBroadcast() *AllClients {
return nil
}
func (x *ServerEnvelope) GetEvent() *ClientEvent {
if x, ok := x.GetPayload().(*ServerEnvelope_Event); ok {
return x.Event
}
return nil
}
func (x *ServerEnvelope) GetGameevent() *GameEvent {
if x, ok := x.GetPayload().(*ServerEnvelope_Gameevent); ok {
return x.Gameevent
}
return nil
}
type isServerEnvelope_Payload interface {
isServerEnvelope_Payload()
}
@@ -474,10 +713,22 @@ type ServerEnvelope_Broadcast struct {
Broadcast *AllClients `protobuf:"bytes,2,opt,name=broadcast,proto3,oneof"`
}
type ServerEnvelope_Event struct {
Event *ClientEvent `protobuf:"bytes,3,opt,name=event,proto3,oneof"`
}
type ServerEnvelope_Gameevent struct {
Gameevent *GameEvent `protobuf:"bytes,4,opt,name=gameevent,proto3,oneof"`
}
func (*ServerEnvelope_Identity) isServerEnvelope_Payload() {}
func (*ServerEnvelope_Broadcast) isServerEnvelope_Payload() {}
func (*ServerEnvelope_Event) isServerEnvelope_Payload() {}
func (*ServerEnvelope_Gameevent) isServerEnvelope_Payload() {}
var File_clientdata_proto protoreflect.FileDescriptor
var file_clientdata_proto_rawDesc = []byte{
@@ -485,47 +736,72 @@ var file_clientdata_proto_rawDesc = []byte{
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}
var (
@@ -541,7 +817,7 @@ func file_clientdata_proto_rawDescGZIP() []byte {
}
var file_clientdata_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_clientdata_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
var file_clientdata_proto_msgTypes = make([]protoimpl.MessageInfo, 10)
var file_clientdata_proto_goTypes = []any{
(MessageType)(0), // 0: main.MessageType
(*Coordinates)(nil), // 1: main.Coordinates
@@ -550,20 +826,26 @@ var file_clientdata_proto_goTypes = []any{
(*AllClients)(nil), // 4: main.AllClients
(*ClientIdentity)(nil), // 5: main.ClientIdentity
(*ClientEnvelope)(nil), // 6: main.ClientEnvelope
(*ServerEnvelope)(nil), // 7: main.ServerEnvelope
(*SlapEvent)(nil), // 7: main.SlapEvent
(*ClientEvent)(nil), // 8: main.ClientEvent
(*GameEvent)(nil), // 9: main.GameEvent
(*ServerEnvelope)(nil), // 10: main.ServerEnvelope
}
var file_clientdata_proto_depIdxs = []int32{
1, // 0: main.ClientData.coordinates:type_name -> main.Coordinates
1, // 1: main.ClientCoordinates.coordinates:type_name -> main.Coordinates
2, // 2: main.AllClients.Clients:type_name -> main.ClientData
3, // 3: main.ClientEnvelope.coordinates:type_name -> main.ClientCoordinates
5, // 4: main.ServerEnvelope.identity:type_name -> main.ClientIdentity
4, // 5: main.ServerEnvelope.broadcast:type_name -> main.AllClients
6, // [6:6] is the sub-list for method output_type
6, // [6:6] is the sub-list for method input_type
6, // [6:6] is the sub-list for extension type_name
6, // [6:6] is the sub-list for extension extendee
0, // [0:6] is the sub-list for field type_name
7, // 4: main.ClientEnvelope.slap:type_name -> main.SlapEvent
5, // 5: main.ServerEnvelope.identity:type_name -> main.ClientIdentity
4, // 6: main.ServerEnvelope.broadcast:type_name -> main.AllClients
8, // 7: main.ServerEnvelope.event:type_name -> main.ClientEvent
9, // 8: main.ServerEnvelope.gameevent:type_name -> main.GameEvent
9, // [9:9] is the sub-list for method output_type
9, // [9:9] is the sub-list for method input_type
9, // [9:9] is the sub-list for extension type_name
9, // [9:9] is the sub-list for extension extendee
0, // [0:9] is the sub-list for field type_name
}
func init() { file_clientdata_proto_init() }
@@ -573,10 +855,17 @@ func file_clientdata_proto_init() {
}
file_clientdata_proto_msgTypes[5].OneofWrappers = []any{
(*ClientEnvelope_Coordinates)(nil),
(*ClientEnvelope_Slap)(nil),
}
file_clientdata_proto_msgTypes[6].OneofWrappers = []any{
file_clientdata_proto_msgTypes[8].OneofWrappers = []any{
(*GameEvent_Slap)(nil),
(*GameEvent_Eliminated)(nil),
}
file_clientdata_proto_msgTypes[9].OneofWrappers = []any{
(*ServerEnvelope_Identity)(nil),
(*ServerEnvelope_Broadcast)(nil),
(*ServerEnvelope_Event)(nil),
(*ServerEnvelope_Gameevent)(nil),
}
type x struct{}
out := protoimpl.TypeBuilder{
@@ -584,7 +873,7 @@ func file_clientdata_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_clientdata_proto_rawDesc,
NumEnums: 1,
NumMessages: 7,
NumMessages: 10,
NumExtensions: 0,
NumServices: 0,
},

View File

@@ -5,6 +5,7 @@ import (
"fmt"
"io"
"log"
"math"
"net"
"server/gamedata"
"server/pb"
@@ -14,11 +15,22 @@ import (
"google.golang.org/protobuf/proto"
)
const (
boxwidth = 20
boxheight = 20
checkRadius = 200
)
type ClientData struct {
Id int
Address string
Name string
Position gamedata.Coordinates
Id int
Address string
Name string
Position gamedata.Coordinates
Hit bool
Target int
Targets []int
Slapping bool
Eliminated bool
}
type Server struct {
@@ -69,11 +81,13 @@ func (s *Server) HandleClient(conn net.Conn, id int) {
s.mu.Lock()
delete(s.clientlist, conn)
s.mu.Unlock()
s.SendClientEvent(conn, id, false)
conn.Close()
}()
//before we add the client to the clientlist, let's send them their unique id first
s.SendClientIdentity(conn, id)
s.SendClientEvent(conn, id, true)
for {
// Read data from the client
@@ -114,12 +128,69 @@ func (s *Server) HandleClient(conn net.Conn, id int) {
Address: conn.RemoteAddr().String(),
Name: payload.Coordinates.Name,
Position: gamedata.Coordinates{X: payload.Coordinates.Coordinates.X, Y: payload.Coordinates.Coordinates.Y},
Hit: false,
}
//update the client list
s.mu.Lock()
//check if we have any collisions with other entities
for _, client := range s.clientlist {
if client.Id != id {
dx := client.Position.X - cd.Position.X
dy := client.Position.Y - cd.Position.Y
if math.Abs(dx) < boxwidth && math.Abs(dy) < boxheight {
//collision, mark it
cd.Hit = true
//cd.Target = client.Id
cd.Targets = append(cd.Targets, client.Id)
}
}
}
p1 := gamedata.Coordinates{
X: cd.Position.X - boxwidth/2,
Y: cd.Position.Y - boxheight/2,
}
p2 := gamedata.Coordinates{
X: cd.Position.X - boxwidth/2,
Y: cd.Position.Y + boxheight/2,
}
p3 := gamedata.Coordinates{
X: cd.Position.X + boxwidth/2,
Y: cd.Position.Y + boxheight/2,
}
p4 := gamedata.Coordinates{
X: cd.Position.X + boxwidth/2,
Y: cd.Position.Y - boxheight/2,
}
circle := gamedata.Coordinates{
X: 640 / 2,
Y: 480 / 2,
}
if circle.Distance(p1) > checkRadius &&
circle.Distance(p2) > checkRadius &&
circle.Distance(p3) > checkRadius &&
circle.Distance(p4) > checkRadius {
fmt.Println("client is OUT ", cd.Id)
cd.Eliminated = true
}
//update the client list
s.clientlist[conn] = cd
s.mu.Unlock()
//s.CheckElimination(cd)
case *pb.ClientEnvelope_Slap:
s.mu.Lock()
slapper := s.clientlist[conn]
s.mu.Unlock()
for _, target := range slapper.Targets {
s.BroadcastSlap(id, target)
}
}
}
@@ -158,7 +229,7 @@ func (s *Server) ManageBroadcast() {
}
s.mu.Unlock()
time.Sleep(time.Millisecond * 30)
time.Sleep(time.Millisecond * 15)
}
}
@@ -177,6 +248,8 @@ func (s *Server) BuildBroadcastMessage() *pb.AllClients {
X: data.Position.X,
Y: data.Position.Y,
},
Hit: data.Hit,
Eliminated: data.Eliminated,
}
result.Clients = append(result.Clients, clientdata)
}
@@ -231,3 +304,93 @@ func (s *Server) SendClientIdentity(conn net.Conn, id int) {
s.SendMessage(conn, envelope)
}
func (s *Server) SendClientEvent(conn net.Conn, id int, connected bool) {
event := &pb.ClientEvent{
Id: int32(id),
Connected: connected,
}
envelope := &pb.ServerEnvelope{
Payload: &pb.ServerEnvelope_Event{
Event: event,
},
}
s.mu.Lock()
for conn := range s.clientlist {
s.SendMessage(conn, envelope)
}
s.mu.Unlock()
}
func (s *Server) BroadcastSlap(instigator, target int) {
slap := &pb.GameEvent_Slap{
Slap: true,
}
envelope := &pb.ServerEnvelope{
Payload: &pb.ServerEnvelope_Gameevent{
Gameevent: &pb.GameEvent{
Instigator: int32(instigator),
Target: int32(target),
Event: slap,
},
},
}
s.mu.Lock()
for conn := range s.clientlist {
s.SendMessage(conn, envelope)
}
s.mu.Unlock()
}
func (s *Server) CheckElimination(cd ClientData) {
p1 := gamedata.Coordinates{
X: cd.Position.X - boxwidth/2,
Y: cd.Position.Y - boxheight/2,
}
p2 := gamedata.Coordinates{
X: cd.Position.X - boxwidth/2,
Y: cd.Position.Y + boxheight/2,
}
p3 := gamedata.Coordinates{
X: cd.Position.X + boxwidth/2,
Y: cd.Position.Y + boxheight/2,
}
p4 := gamedata.Coordinates{
X: cd.Position.X + boxwidth/2,
Y: cd.Position.Y - boxheight/2,
}
circle := gamedata.Coordinates{
X: 640 / 2,
Y: 480 / 2,
}
if circle.Distance(p1) > checkRadius &&
circle.Distance(p2) > checkRadius &&
circle.Distance(p3) > checkRadius &&
circle.Distance(p4) > checkRadius {
fmt.Println("client is OUT ", cd.Id)
elim := &pb.GameEvent_Eliminated{
Eliminated: true,
}
envelope := &pb.ServerEnvelope{
Payload: &pb.ServerEnvelope_Gameevent{
Gameevent: &pb.GameEvent{
Target: int32(cd.Id),
Event: elim,
},
},
}
s.mu.Lock()
for conn := range s.clientlist {
s.SendMessage(conn, envelope)
}
s.mu.Unlock()
}
}