Files
survive/elements/raindrop.go

47 lines
723 B
Go

package elements
import (
"image/color"
"math/rand/v2"
"mover/gamedata"
"github.com/hajimehoshi/ebiten/v2"
)
type RainDrop struct {
Sprite *ebiten.Image
position gamedata.Coordinates
cycle int
}
func NewRainDrop() *RainDrop {
rd := &RainDrop{
Sprite: ebiten.NewImage(2, 10),
cycle: rand.IntN(30),
}
return rd
}
func (rd *RainDrop) Update() error {
rd.position.Y += 5
rd.cycle++
return nil
}
func (rd *RainDrop) Draw() {
rd.Sprite.Clear()
rd.Sprite.Fill(color.White)
}
func (rd *RainDrop) GetPosition() gamedata.Coordinates {
return rd.position
}
func (rd *RainDrop) SetPosition(pos gamedata.Coordinates) {
rd.position = pos
}
func (rd *RainDrop) Expired() bool {
return rd.cycle > 30
}