Cleanup.
This commit is contained in:
8
hero.go
8
hero.go
@@ -68,9 +68,9 @@ type Hero struct {
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func NewHero() *Hero {
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m := &Hero{
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Sprite: ebiten.NewImage(48, 48),
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Maks: ebiten.NewImage(48, 48),
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MaksDest: ebiten.NewImage(48, 48),
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Sprite: ebiten.NewImage(MOVER_WIDTH, MOVER_HEIGHT),
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Maks: ebiten.NewImage(MOVER_WIDTH, MOVER_HEIGHT),
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MaksDest: ebiten.NewImage(MOVER_WIDTH, MOVER_HEIGHT),
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Action: HeroActionDefault,
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cycles: 4,
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Angle: 0,
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@@ -139,7 +139,7 @@ func (m *Hero) Update() {
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// one hit death for the hero
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func (m *Hero) SetHit() {
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m.Action = MoverActionDying
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m.Action = HeroActionDying
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m.dyingcount = 0
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m.Angle = 0
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m.cycles = 0
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