Pause/unpause sound added. Minor audio tweaks. Cleanup.
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@@ -37,6 +37,10 @@ var (
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Magic []byte
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//go:embed survive.wav
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Survive []byte
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//go:embed pausein.wav
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PauseIn []byte
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//go:embed pauseout.wav
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PauseOut []byte
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)
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func LoadSounds() {
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