Added weapon drops and collection. New laser item asset.
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@@ -26,7 +26,7 @@ func NewManager() Manager {
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return Manager{
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Info: gamedata.GameInfo{
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Name: "survive",
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Version: "0.30",
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Version: "0.32",
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Dimensions: gamedata.Area{
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Width: defaultWidth,
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Height: defaultHeight,
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