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pobounty/dashboard.go

372 lines
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2023-09-17 13:34:03 -04:00
package main
import (
"bufio"
_ "embed"
"fmt"
"image"
"image/color"
"log"
"math"
"os"
"syscall"
"time"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/inpututil"
"github.com/hajimehoshi/ebiten/v2/text"
"golang.org/x/term"
)
const (
DIMWIDTH = 1920
DIMHEIGHT = 1080
COLOR_GRAD_TOP = 0xff887c
COLOR_GRAD_BOTTOM = 0xb6325f
COLOR_GRAD_ETOP = 0xffcc33
COLOR_GRAD_EBOTTOM = 0xcc9933
SCORE_UPDATE_INTERVAL = 60 * 60 * 5 //in seconds, 60 updates per second, 60 seconds per minute, 5 minutes
SCORE_VERTICAL_OFFSET = 40 //pixels
REWARD_SCALE = 5
TIMER_UPDATE_RATE = 3 //updates per frame
WINNER_CHARACTER_SPACING = 150
TIMER_XOFFSET_DIST = 500
POOMOJI_SIN_SCALER = 10
DASH_SCALE_FACTOR = 3 //pixels per team-points on results bar
DASH_ANIMATIONS_PER_CYCLE = 12 //our effective animation rate
//various textual offset
DASH_TIMESTR_XOFFSET = 50
DASH_TIMESTR_YOFFSET = 40
DASH_DEBUG_OFFSET = 50
DASH_WINSTR_XOFFSET = 80
DASH_WINSTR_YOFFSET = 55
MAX_DEBUG_TARGET = 200
)
type TeamData struct {
TeamName string
Points int
}
type AllTeams struct {
Teams []TeamData
}
type Dashboard struct {
WindowTitle string
Width int
Height int
//timer and animation related
tick int
deadline time.Time
timeleft time.Duration
expired bool
aps int //animation-cycles per second
endcondition bool
//dashboard elements and backgrounds
gradientImage *image.RGBA
gradColorBottom color.RGBA
gradColorTop color.RGBA
reward *Reward
//functional/logical elements
leaderboard *Leaderboard
issuereader *IssueReader
leaders []*AnimatedScoreBar
winnerCharacters []*Character
}
func (d *Dashboard) Update() error {
//exit condition
if ebiten.IsKeyPressed(ebiten.KeyQ) {
os.Exit(0)
}
//perform animation rate update check
d.UpdateAnimationRate()
/********** instantaneous score updates, bypassing timer bypass timer *****************/
//END IMMEDIATELY
if inpututil.IsKeyJustPressed(ebiten.KeyE) {
d.deadline = time.Now()
}
//GENERATE RANDOM SCORES
if inpututil.IsKeyJustPressed(ebiten.KeyP) {
d.leaderboard.RandomizeTeamTargets()
d.leaders = d.leaderboard.GetLeaders()
}
//SET ALL TEAMS TO PREDETERMINED VALUE
if inpututil.IsKeyJustPressed(ebiten.KeyL) {
d.leaderboard.SetAllTargets(MAX_DEBUG_TARGET)
d.leaders = d.leaderboard.GetLeaders()
}
/**************************************************************************************/
//perform timer calculation
if d.tick%TIMER_UPDATE_RATE == 0 {
d.timeleft = time.Until(d.deadline)
}
//reload scores in new thread
if d.tick%SCORE_UPDATE_INTERVAL == 0 {
go d.UpdateScoreboard()
}
//have we expired?
d.expired = d.timeleft.Seconds() <= 0
d.tick++
return nil
}
// update score from jira actuals
func (d *Dashboard) UpdateScoreboard() {
if d.issuereader == nil {
return
}
if !d.expired {
scores := d.issuereader.RefreshScores()
for k, v := range scores {
d.leaderboard.UpdateScoreForTeam(k, v)
}
d.leaders = d.leaderboard.GetLeaders()
}
}
func (d *Dashboard) Draw(screen *ebiten.Image) {
screen.WritePixels(d.gradientImage.Pix)
d.DrawUpdate(screen)
//d.DrawDebug(screen)
}
func (d *Dashboard) DrawUpdate(screen *ebiten.Image) {
if d.expired {
d.DrawRewardScreen(screen)
d.DrawExpiration(screen)
} else {
d.RenderTimer(screen)
d.DrawLeaderboard(screen)
}
}
func (d *Dashboard) DrawLeaderboard(screen *ebiten.Image) {
op := &ebiten.DrawImageOptions{}
op.GeoM.Translate(200, float64(d.Height/2))
screen.DrawImage(d.leaderboard.Board, op)
if d.tick%(ebiten.TPS()/d.aps) == 0 {
d.leaderboard.Animate()
}
}
func (d *Dashboard) DrawRewardScreen(screen *ebiten.Image) {
d.IniitializeEndCondition()
d.DrawReward(screen)
d.DrawWinners(screen)
d.AnimateRewards()
}
func (d *Dashboard) DrawReward(screen *ebiten.Image) {
var ypos float64
//compute relative position and offset for reward
rpos := CharacterPosition{X: float64(d.Width) / 2, Y: float64(d.Height) / 2}
xpos := rpos.X - float64(d.reward.Width())/2*REWARD_SCALE
//animate the y position
incr := d.tick * 2
if incr < int(rpos.Y) {
ypos = float64(incr)
} else {
ypos = rpos.Y + math.Sin((float64(d.tick)-rpos.Y)/(math.Pi*4))*POOMOJI_SIN_SCALER
}
//adjust y offset to center
ypos = ypos - float64(d.reward.Width())/2*REWARD_SCALE
//apply transformation
op := &ebiten.DrawImageOptions{}
op.GeoM.Scale(REWARD_SCALE, REWARD_SCALE)
op.GeoM.Translate(xpos, ypos)
screen.DrawImage(d.reward.Sprite, op)
}
// draw winning characteres + scores
func (d *Dashboard) DrawWinners(screen *ebiten.Image) {
winnertext := GetWinnerText(len(d.leaders))
text.Draw(screen, winnertext, DashFont.Debug, d.Width/2-DASH_WINSTR_XOFFSET, d.Height*2/3-DASH_WINSTR_YOFFSET, color.White)
var i int = 0
for _, team := range d.leaders {
name := team.Name()
mascot := d.winnerCharacters[i]
op := &ebiten.DrawImageOptions{}
totallen := len(d.leaders) * WINNER_CHARACTER_SPACING
xpos := d.Width/2 - totallen/2 + i*WINNER_CHARACTER_SPACING
ypos := d.Height * 2 / 3
op.GeoM.Scale(2, 2)
op.GeoM.Translate(float64(xpos), float64(ypos))
screen.DrawImage(mascot.Sprite, op)
text.Draw(screen, name, DashFont.Normal, xpos, ypos+150, color.Black)
str := fmt.Sprintf("%0.fPTS", team.GetTarget())
text.Draw(screen, str, DashFont.Points, xpos, ypos+150+20, color.Black)
i++
}
}
// update reward animation cycles
func (d *Dashboard) AnimateRewards() {
if d.tick%(ebiten.TPS()/d.aps) == 0 {
d.reward.Animate()
for i := range d.leaders {
d.winnerCharacters[i].AnimateWinner()
}
}
}
// performs end condition settings exactly once per dashboard reset
func (d *Dashboard) IniitializeEndCondition() {
if !d.endcondition {
FillGradient(d.gradientImage, d.Width, d.Height, HexToRGBA(COLOR_GRAD_ETOP), HexToRGBA(COLOR_GRAD_EBOTTOM))
d.endcondition = true
d.tick = 0
d.winnerCharacters = d.winnerCharacters[:0]
var pidx int = 0
for _, team := range d.leaders {
d.winnerCharacters = append(d.winnerCharacters, NewCharacter(team.GetCharacterType()))
d.winnerCharacters[pidx].SetTargetCycles(CHARACTER_WINIMATION_CYCLES)
d.winnerCharacters[pidx].RandomizeCycleStart()
pidx++
}
}
}
func (d *Dashboard) DrawDebug(screen *ebiten.Image) {
x, y := ebiten.CursorPosition()
msg := fmt.Sprintf("(%d, %d )", x, y)
text.Draw(screen, msg, DashFont.Debug, DASH_DEBUG_OFFSET, d.Height-DASH_DEBUG_OFFSET, color.White)
}
func (d *Dashboard) RenderTimer(screen *ebiten.Image) {
hoursRaw := d.timeleft.Hours()
days := math.Floor(float64(hoursRaw) / 24)
hours := int(hoursRaw) % 24
minutes := int(d.timeleft.Minutes()) % 60 //minutes per hour
seconds := int(d.timeleft.Seconds()) % 60 //seconds per minute
formattedTime := fmt.Sprintf("%3.f:%02d:%02d:%02d", days, hours, minutes, seconds)
ypos := d.Height / 3
xpos := d.Width/2 - TIMER_XOFFSET_DIST
text.Draw(screen, formattedTime, DashFont.PrincipleTimer, xpos, ypos, color.Black)
text.Draw(screen, GetTimerFormatString(), DashFont.Normal, d.Width/2-DASH_TIMESTR_XOFFSET, ypos+DASH_TIMESTR_YOFFSET, color.Black)
}
func (d *Dashboard) DrawExpiration(screen *ebiten.Image) {
if d.tick%90 < 45 {
text.Draw(screen, GetCompletionText(), DashFont.Celebration, d.Width/2-600, d.Height/3, color.Black)
}
}
func (d *Dashboard) Layout(width, height int) (int, int) {
return d.Width, d.Height
}
func (d *Dashboard) SetDimensions(w, h int) {
if w > 0 {
d.Width = w
}
if h > 0 {
d.Height = h
}
d.gradientImage = image.NewRGBA(image.Rect(0, 0, w, h))
FillGradient(d.gradientImage, d.Width, d.Height, d.gradColorTop, d.gradColorBottom)
}
func (d *Dashboard) SetTime(t time.Time) {
d.deadline = t
}
// adjust animation rate based on keyboard input (up/down arrow keys)
func (d *Dashboard) UpdateAnimationRate() {
var keys []ebiten.Key
keys = inpututil.AppendJustPressedKeys(keys[0:])
for _, k := range keys {
switch k {
case ebiten.KeyArrowUp:
if d.aps < ebiten.TPS()-1 {
d.aps = d.aps + 1
}
case ebiten.KeyArrowDown:
if d.aps > 1 {
d.aps = d.aps - 1
}
}
}
}
// adds a jira issue reader to the dashboard - prompts for credentials
func (d *Dashboard) AddIssueReader() {
r := bufio.NewReader(os.Stdin)
fmt.Print("Jira Username: ")
username, _ := r.ReadString('\n')
fmt.Print("Jira Password: ")
pass, _ := term.ReadPassword(int(syscall.Stdin))
password := string(pass)
d.issuereader = NewIssueReader(username, password)
}
func NewDashboard() *Dashboard {
d := &Dashboard{
tick: 0,
WindowTitle: GetDashboardTitle(),
gradColorTop: HexToRGBA(COLOR_GRAD_TOP),
gradColorBottom: HexToRGBA(COLOR_GRAD_BOTTOM),
aps: DASH_ANIMATIONS_PER_CYCLE,
reward: NewReward(),
endcondition: false,
winnerCharacters: []*Character{},
}
//d.AddIssueReader()
teamnames := GetTeamNames()
d.leaderboard = NewLeaderboard(ASB_WIDTH, (len(teamnames)+1)*ASB_HEIGHT+ASB_BUFFER, teamnames)
d.leaderboard.SetScaleFactor(DASH_SCALE_FACTOR)
return d
}
func RunDashboard(t time.Time) {
dash := NewDashboard()
ebiten.SetWindowSize(ebiten.ScreenSizeInFullscreen())
ebiten.SetWindowTitle(dash.WindowTitle)
dash.SetDimensions(DIMWIDTH, DIMHEIGHT)
ebiten.SetFullscreen(true)
dash.SetTime(t)
if err := ebiten.RunGame(dash); err != nil {
log.Fatal(err)
}
}