Collision update.

This commit is contained in:
2024-12-11 12:55:07 -05:00
parent d8d942f8e5
commit efbc59ce2d
6 changed files with 156 additions and 90 deletions

View File

@@ -20,9 +20,10 @@ func NewClient() *Client {
connected: false, connected: false,
} }
//conn, err := net.Dial("tcp", "localhost:501") //conn, err := net.Dial("tcp", "localhost:5001")
//conn, err := net.Dial("tcp", "192.168.5.100:501") conn, err := net.Dial("tcp", "192.168.5.100:5001")
conn, err := net.Dial("tcp", "134.231.47.14:501") //conn, err := net.Dial("tcp", "134.231.47.14:5001")
//conn, err := net.Dial("tcp", "192.168.5.66:5001")
if err != nil { if err != nil {
fmt.Println("Error connecting to server:", err) fmt.Println("Error connecting to server:", err)
} else { } else {

View File

@@ -11,6 +11,7 @@ type Block struct {
Sprite *ebiten.Image Sprite *ebiten.Image
cycle int cycle int
position gamedata.Coordinates position gamedata.Coordinates
hit bool
} }
func NewBlock() *Block { func NewBlock() *Block {
@@ -26,7 +27,11 @@ func (b *Block) Update() {
func (b *Block) Draw() { func (b *Block) Draw() {
b.Sprite.Clear() b.Sprite.Clear()
if !b.hit {
b.Sprite.Fill(color.RGBA{R: 0xff, G: 0x00, B: 0x00, A: 0x00}) b.Sprite.Fill(color.RGBA{R: 0xff, G: 0x00, B: 0x00, A: 0x00})
} else {
b.Sprite.Fill(color.RGBA{R: 0x00, G: 0xff, B: 0x00, A: 0xff})
}
} }
func (b *Block) SetPosition(pos gamedata.Coordinates) { func (b *Block) SetPosition(pos gamedata.Coordinates) {
@@ -36,3 +41,11 @@ func (b *Block) SetPosition(pos gamedata.Coordinates) {
func (b *Block) GetPosition() gamedata.Coordinates { func (b *Block) GetPosition() gamedata.Coordinates {
return b.position return b.position
} }
func (b *Block) SetHit(hit bool) {
b.hit = hit
}
func (b *Block) GetHit() bool {
return b.hit
}

View File

@@ -32,11 +32,13 @@ type ClientData struct {
Address string Address string
Name string Name string
Position gamedata.Coordinates Position gamedata.Coordinates
Hit bool
} }
type Game struct { type Game struct {
name string name string
blocky *elements.Block blocky *elements.Block
hitblocky *elements.Block
gameId int gameId int
//players map[client.Identity] //players map[client.Identity]
@@ -55,9 +57,13 @@ func NewGame() *Game {
g := &Game{ g := &Game{
gameclient: client.NewClient(), gameclient: client.NewClient(),
blocky: elements.NewBlock(), blocky: elements.NewBlock(),
hitblocky: elements.NewBlock(),
cycle: 0, cycle: 0,
name: namelist[rand.Intn(len(namelist))], name: namelist[rand.Intn(len(namelist))],
} }
g.hitblocky.SetHit(true)
g.clients = make(map[string]ClientData) g.clients = make(map[string]ClientData)
//g.gameId = g.gameclient.GetIdentity() //g.gameId = g.gameclient.GetIdentity()
@@ -117,6 +123,8 @@ func (g *Game) Draw(screen *ebiten.Image) {
screen.Clear() screen.Clear()
g.blocky.Draw() g.blocky.Draw()
g.hitblocky.Draw()
op := &ebiten.DrawImageOptions{} op := &ebiten.DrawImageOptions{}
op.GeoM.Translate(-float64(g.blocky.Sprite.Bounds().Dx())/2, -float64(g.blocky.Sprite.Bounds().Dy())/2) op.GeoM.Translate(-float64(g.blocky.Sprite.Bounds().Dx())/2, -float64(g.blocky.Sprite.Bounds().Dy())/2)
op.GeoM.Translate(g.blocky.GetPosition().X, g.blocky.GetPosition().Y) op.GeoM.Translate(g.blocky.GetPosition().X, g.blocky.GetPosition().Y)
@@ -136,7 +144,11 @@ func (g *Game) Draw(screen *ebiten.Image) {
op := &ebiten.DrawImageOptions{} op := &ebiten.DrawImageOptions{}
op.GeoM.Translate(-float64(g.blocky.Sprite.Bounds().Dx())/2, -float64(g.blocky.Sprite.Bounds().Dy())/2) op.GeoM.Translate(-float64(g.blocky.Sprite.Bounds().Dx())/2, -float64(g.blocky.Sprite.Bounds().Dy())/2)
op.GeoM.Translate(client.Position.X, client.Position.Y) op.GeoM.Translate(client.Position.X, client.Position.Y)
if !client.Hit {
screen.DrawImage(g.blocky.Sprite, op) screen.DrawImage(g.blocky.Sprite, op)
} else {
screen.DrawImage(g.hitblocky.Sprite, op)
}
f2 := &text.GoTextFace{ f2 := &text.GoTextFace{
Source: fonts.LaunchyFont.New, Source: fonts.LaunchyFont.New,
@@ -169,6 +181,7 @@ func (g *Game) HandleServerData(envelope *pb.ServerEnvelope) {
X: client.Coordinates.X, X: client.Coordinates.X,
Y: client.Coordinates.Y, Y: client.Coordinates.Y,
}, },
Hit: client.Hit,
} }
g.mu.Lock() g.mu.Lock()

View File

@@ -131,6 +131,7 @@ type ClientData struct {
Address string `protobuf:"bytes,2,opt,name=Address,proto3" json:"Address,omitempty"` Address string `protobuf:"bytes,2,opt,name=Address,proto3" json:"Address,omitempty"`
Name string `protobuf:"bytes,3,opt,name=Name,proto3" json:"Name,omitempty"` Name string `protobuf:"bytes,3,opt,name=Name,proto3" json:"Name,omitempty"`
Coordinates *Coordinates `protobuf:"bytes,4,opt,name=coordinates,proto3" json:"coordinates,omitempty"` Coordinates *Coordinates `protobuf:"bytes,4,opt,name=coordinates,proto3" json:"coordinates,omitempty"`
Hit bool `protobuf:"varint,5,opt,name=hit,proto3" json:"hit,omitempty"`
} }
func (x *ClientData) Reset() { func (x *ClientData) Reset() {
@@ -191,6 +192,13 @@ func (x *ClientData) GetCoordinates() *Coordinates {
return nil return nil
} }
func (x *ClientData) GetHit() bool {
if x != nil {
return x.Hit
}
return false
}
type ClientCoordinates struct { type ClientCoordinates struct {
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
@@ -485,47 +493,48 @@ var file_clientdata_proto_rawDesc = []byte{
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} }
var ( var (

View File

@@ -131,6 +131,7 @@ type ClientData struct {
Address string `protobuf:"bytes,2,opt,name=Address,proto3" json:"Address,omitempty"` Address string `protobuf:"bytes,2,opt,name=Address,proto3" json:"Address,omitempty"`
Name string `protobuf:"bytes,3,opt,name=Name,proto3" json:"Name,omitempty"` Name string `protobuf:"bytes,3,opt,name=Name,proto3" json:"Name,omitempty"`
Coordinates *Coordinates `protobuf:"bytes,4,opt,name=coordinates,proto3" json:"coordinates,omitempty"` Coordinates *Coordinates `protobuf:"bytes,4,opt,name=coordinates,proto3" json:"coordinates,omitempty"`
Hit bool `protobuf:"varint,5,opt,name=hit,proto3" json:"hit,omitempty"`
} }
func (x *ClientData) Reset() { func (x *ClientData) Reset() {
@@ -191,6 +192,13 @@ func (x *ClientData) GetCoordinates() *Coordinates {
return nil return nil
} }
func (x *ClientData) GetHit() bool {
if x != nil {
return x.Hit
}
return false
}
type ClientCoordinates struct { type ClientCoordinates struct {
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
@@ -485,47 +493,48 @@ var file_clientdata_proto_rawDesc = []byte{
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} }
var ( var (

View File

@@ -5,6 +5,7 @@ import (
"fmt" "fmt"
"io" "io"
"log" "log"
"math"
"net" "net"
"server/gamedata" "server/gamedata"
"server/pb" "server/pb"
@@ -14,11 +15,16 @@ import (
"google.golang.org/protobuf/proto" "google.golang.org/protobuf/proto"
) )
const (
boxwidth = 20
)
type ClientData struct { type ClientData struct {
Id int Id int
Address string Address string
Name string Name string
Position gamedata.Coordinates Position gamedata.Coordinates
Hit bool
} }
type Server struct { type Server struct {
@@ -116,6 +122,20 @@ func (s *Server) HandleClient(conn net.Conn, id int) {
Position: gamedata.Coordinates{X: payload.Coordinates.Coordinates.X, Y: payload.Coordinates.Coordinates.Y}, Position: gamedata.Coordinates{X: payload.Coordinates.Coordinates.X, Y: payload.Coordinates.Coordinates.Y},
} }
//check if we have any collisions with other entities
for _, client := range s.clientlist {
if client.Id != id {
dx := client.Position.X - cd.Position.X
dy := client.Position.Y - cd.Position.Y
if math.Abs(dx) < boxwidth && math.Abs(dy) < boxwidth {
//collision, mark it
cd.Hit = true
}
}
}
//update the client list //update the client list
s.mu.Lock() s.mu.Lock()
s.clientlist[conn] = cd s.clientlist[conn] = cd
@@ -177,6 +197,7 @@ func (s *Server) BuildBroadcastMessage() *pb.AllClients {
X: data.Position.X, X: data.Position.X,
Y: data.Position.Y, Y: data.Position.Y,
}, },
Hit: data.Hit,
} }
result.Clients = append(result.Clients, clientdata) result.Clients = append(result.Clients, clientdata)
} }