Client initial commit.

This commit is contained in:
2024-12-10 18:55:23 -05:00
commit ca681f08cd
20 changed files with 870 additions and 0 deletions

15
client/.vscode/launch.json vendored Normal file
View File

@@ -0,0 +1,15 @@
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "Launch Package",
"type": "go",
"request": "launch",
"mode": "auto",
"program": "main.go"
}
]
}

68
client/client/client.go Normal file
View File

@@ -0,0 +1,68 @@
package client
import (
"bufio"
"fmt"
"net"
)
type Client struct {
conn net.Conn
connected bool
}
func NewClient() *Client {
c := &Client{
connected: false,
}
//conn, err := net.Dial("tcp", "localhost:501")
conn, err := net.Dial("tcp", "192.168.5.100:501")
if err != nil {
fmt.Println("Error connecting to server:", err)
} else {
c.connected = true
}
c.conn = conn
return c
}
func (c *Client) SendData(msg string) {
// Send input to the server
//fmt.Fprintf(c.conn, msg)
_, err := c.conn.Write([]byte(msg))
if err != nil {
fmt.Println("Error writing to connection:", err)
return
}
}
func (c *Client) ReadData(callback func(string)) {
for {
message, err := bufio.NewReader(c.conn).ReadString('\n')
if err != nil {
fmt.Println("Error reading from server:", err)
return
}
if callback != nil {
callback(message)
}
}
}
func (c *Client) GetLocalAddr() string {
return c.conn.LocalAddr().String()
}
func (c *Client) IsConnected() bool {
return c.connected
}
func (c *Client) Disconnect() {
c.conn.Close()
c.connected = false
}

View File

@@ -0,0 +1,7 @@
package client
import "net"
type Identity struct {
conn net.Conn
}

38
client/elements/block.go Normal file
View File

@@ -0,0 +1,38 @@
package elements
import (
"client/gamedata"
"image/color"
"github.com/hajimehoshi/ebiten/v2"
)
type Block struct {
Sprite *ebiten.Image
cycle int
position gamedata.Coordinates
}
func NewBlock() *Block {
return &Block{
Sprite: ebiten.NewImage(20, 20),
cycle: 0,
}
}
func (b *Block) Update() {
b.cycle++
}
func (b *Block) Draw() {
b.Sprite.Clear()
b.Sprite.Fill(color.RGBA{R: 0xff, G: 0x00, B: 0x00, A: 0x00})
}
func (b *Block) SetPosition(pos gamedata.Coordinates) {
b.position = pos
}
func (b *Block) GetPosition() gamedata.Coordinates {
return b.position
}

BIN
client/fonts/bitbybit.ttf Normal file

Binary file not shown.

81
client/fonts/fonts.go Normal file
View File

@@ -0,0 +1,81 @@
package fonts
import (
"bytes"
"log"
_ "embed"
"github.com/hajimehoshi/ebiten/v2/text/v2"
"golang.org/x/image/font"
"golang.org/x/image/font/opentype"
"golang.org/x/image/font/sfnt"
)
const (
FontDPI = 72
FontSizeStandard = 16
FontSizeLarge = 24
)
type FontStruct struct {
Standard font.Face
Large font.Face
New *text.GoTextFaceSource
Bitfont *text.GoTextFaceSource
}
var (
//go:embed vcrmono.ttf
vcrmono_ttf []byte
//go:embed bitbybit.ttf
bitbybit_ttf []byte
LaunchyFont FontStruct
)
func LoadFontFatal(src []byte) *sfnt.Font {
tt, err := opentype.Parse(src)
if err != nil {
log.Fatal(err)
}
return tt
}
func GetFaceFatal(fnt *sfnt.Font, dpi, size float64) font.Face {
var face font.Face
var err error
if dpi > 0 && size > 0 && fnt != nil {
face, err = opentype.NewFace(fnt, &opentype.FaceOptions{
Size: size,
DPI: dpi,
Hinting: font.HintingVertical,
})
if err != nil {
log.Fatal(err)
}
}
return face
}
func init() {
LaunchyFont = FontStruct{}
fnt := LoadFontFatal(vcrmono_ttf)
LaunchyFont.Standard = GetFaceFatal(fnt, FontDPI, FontSizeStandard)
LaunchyFont.Large = GetFaceFatal(fnt, FontDPI, FontSizeLarge)
s, err := text.NewGoTextFaceSource(bytes.NewReader(vcrmono_ttf))
if err != nil {
log.Fatal(err)
}
LaunchyFont.New = s
s, err = text.NewGoTextFaceSource(bytes.NewReader(bitbybit_ttf))
if err != nil {
log.Fatal(err)
}
LaunchyFont.Bitfont = s
}

BIN
client/fonts/vcrmono.ttf Normal file

Binary file not shown.

175
client/game/game.go Normal file
View File

@@ -0,0 +1,175 @@
package game
import (
"client/client"
"client/elements"
"client/fonts"
"client/gamedata"
"fmt"
"maps"
"strconv"
"strings"
"sync"
"time"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/text/v2"
"golang.org/x/exp/rand"
)
var (
screenWidth = 640
screenHeight = 480
namelist = []string{"slappy", "mick", "rodney", "george", "ringo", "robin", "temitry "}
)
func init() {
rand.Seed(uint64(time.Now().UnixNano()))
}
type ClientData struct {
Address string
Name string
Position gamedata.Coordinates
}
type Game struct {
name string
blocky *elements.Block
//players map[client.Identity]
clients map[string]ClientData
gameclient *client.Client
cycle int
position gamedata.Coordinates
mu sync.Mutex
}
func NewGame() *Game {
g := &Game{
gameclient: client.NewClient(),
blocky: elements.NewBlock(),
cycle: 0,
name: namelist[rand.Intn(len(namelist))],
}
g.clients = make(map[string]ClientData)
go g.gameclient.ReadData(g.HandleServerData)
return g
}
func (g *Game) Update() error {
x, y := ebiten.CursorPosition()
g.position.X = float64(x)
g.position.Y = float64(y)
g.blocky.SetPosition(g.position)
//broadcast our position
if g.cycle%2 == 0 {
if g.gameclient.IsConnected() {
g.gameclient.SendData(fmt.Sprintf("%s,%.0f,%.0f\n", g.name, g.position.X, g.position.Y))
}
}
//cleanup client list every 2 seconds
if g.cycle%120 == 0 {
go g.CleanupClients()
}
g.cycle++
return nil
}
func (g *Game) Draw(screen *ebiten.Image) {
screen.Clear()
g.blocky.Draw()
op := &ebiten.DrawImageOptions{}
op.GeoM.Translate(-float64(g.blocky.Sprite.Bounds().Dx())/2, -float64(g.blocky.Sprite.Bounds().Dy())/2)
op.GeoM.Translate(g.blocky.GetPosition().X, g.blocky.GetPosition().Y)
screen.DrawImage(g.blocky.Sprite, op)
f2 := &text.GoTextFace{
Source: fonts.LaunchyFont.New,
Size: 12,
}
top := &text.DrawOptions{}
top.GeoM.Translate(g.blocky.GetPosition().X-50, g.blocky.GetPosition().Y+15)
text.Draw(screen, "you ("+g.name+")", f2, top)
g.mu.Lock()
clientcopy := maps.Clone(g.clients)
g.mu.Unlock()
for _, client := range clientcopy {
op := &ebiten.DrawImageOptions{}
op.GeoM.Translate(-float64(g.blocky.Sprite.Bounds().Dx())/2, -float64(g.blocky.Sprite.Bounds().Dy())/2)
op.GeoM.Translate(client.Position.X, client.Position.Y)
screen.DrawImage(g.blocky.Sprite, op)
f2 := &text.GoTextFace{
Source: fonts.LaunchyFont.New,
Size: 12,
}
top := &text.DrawOptions{}
top.GeoM.Translate(client.Position.X, client.Position.Y)
text.Draw(screen, client.Name, f2, top)
}
}
func (g *Game) Layout(outsideWidth, outsideHeight int) (screenwidth, screenheight int) {
return screenWidth, screenHeight
}
func (g *Game) HandleServerData(data string) {
//log.Println(data)
raw := data[1 : len(data)-1]
clientinfo := strings.Split(raw, ";")
for _, info := range clientinfo {
subdata := strings.Split(info, ",")
if len(subdata) == 4 {
if g.gameclient.GetLocalAddr() != subdata[0] {
x, err := strconv.Atoi(subdata[2])
if err != nil {
x = 0
}
y, err := strconv.Atoi(subdata[3])
if err != nil {
y = 0
}
update := ClientData{
Address: subdata[0],
Name: subdata[1],
Position: gamedata.Coordinates{
X: float64(x),
Y: float64(y),
},
}
g.mu.Lock()
g.clients[update.Address] = update
g.mu.Unlock()
}
}
}
}
func (g *Game) CleanupClients() {
g.mu.Lock()
for k := range g.clients {
delete(g.clients, k)
}
g.mu.Unlock()
}

View File

@@ -0,0 +1,6 @@
package gamedata
type Coordinates struct {
X float64 `json:"X"`
Y float64 `json:"Y"`
}

22
client/go.mod Normal file
View File

@@ -0,0 +1,22 @@
module client
go 1.22.0
toolchain go1.22.10
require (
github.com/hajimehoshi/ebiten/v2 v2.8.5
golang.org/x/exp v0.0.0-20241204233417-43b7b7cde48d
golang.org/x/image v0.20.0
)
require (
github.com/ebitengine/gomobile v0.0.0-20240911145611-4856209ac325 // indirect
github.com/ebitengine/hideconsole v1.0.0 // indirect
github.com/ebitengine/purego v0.8.0 // indirect
github.com/go-text/typesetting v0.2.0 // indirect
github.com/jezek/xgb v1.1.1 // indirect
golang.org/x/sync v0.10.0 // indirect
golang.org/x/sys v0.25.0 // indirect
golang.org/x/text v0.18.0 // indirect
)

20
client/main.go Normal file
View File

@@ -0,0 +1,20 @@
package main
import (
"client/game"
"log"
"github.com/hajimehoshi/ebiten/v2"
)
func main() {
game := game.NewGame()
ebiten.SetWindowSize(640*1.5, 480*1.5)
ebiten.SetWindowTitle("game")
err := ebiten.RunGame(game)
if err != nil {
log.Fatal(err)
}
}