Tons of experimental updates.
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23
loading.go
Normal file
23
loading.go
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@@ -0,0 +1,23 @@
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package main
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import "loading/scenes"
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type Loading struct {
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//Manager scenes.SceneManager
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}
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func init() {
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}
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func (l *Loading) Update() error {
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return nil
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}
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func (l *Loading) Draw() {
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}
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func (l *Loading) Layout(outsideWidth, outsideHeight int) (screenWidth, screenHeight int) {
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return 800, 600
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}
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