Clean up key press check.
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@@ -106,9 +106,6 @@ func NewParallax() Parallax {
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func (p *Parallax) Update() error {
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func (p *Parallax) Update() error {
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p.increment++
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p.increment++
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var keysPressed []ebiten.Key
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keysPressed = inpututil.AppendJustPressedKeys(keysPressed[:0])
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//check for user input to transition scene
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//check for user input to transition scene
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if inpututil.IsKeyJustPressed(ebiten.KeyQ) {
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if inpututil.IsKeyJustPressed(ebiten.KeyQ) {
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if p.events[groovy.COMPLETED] != nil {
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if p.events[groovy.COMPLETED] != nil {
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