Ray scene loading.

This commit is contained in:
dbenavid
2023-09-05 19:29:11 -04:00
parent 09de5bf455
commit 220e0ed712

View File

@@ -37,7 +37,8 @@ func loadScenes(m *groovy.Manager) {
//loadMenu(m) //loadMenu(m)
//loadNoise(m) //loadNoise(m)
//loadSplashpad(m) //loadSplashpad(m)
loadParallax(m) //loadParallax(m)
loadRays(m)
//reset the manager to start scene 1 //reset the manager to start scene 1
m.ResetScenes() m.ResetScenes()
@@ -95,3 +96,8 @@ func loadParallax(m *groovy.Manager) {
m.AddScene(&sceneParallax) m.AddScene(&sceneParallax)
sceneParallax.InitializeParallax() sceneParallax.InitializeParallax()
} }
func loadRays(m *groovy.Manager) {
sceneRays := splashmenu.NewRays()
m.AddScene(&sceneRays)
}