Major progress in introducing arbitrary boundaries! EDT in the house.
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@@ -335,6 +335,10 @@ func (g *Game) ManageFlaskInputs() {
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g.mfangle = g.mfangle + (angle - g.mdangle)
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}
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if inpututil.IsKeyJustPressed(ebiten.KeyM) {
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g.flask.ToggleBoundaryMask()
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}
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}
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func (g *Game) UpdateFlask() {
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