Files
RGB/main.go
2023-11-19 20:53:35 -05:00

61 lines
938 B
Go

package main
import (
"log"
"github.com/hajimehoshi/ebiten/v2"
"src.robn.tv/MrDonuts/RGB/assets"
geom "src.robn.tv/MrDonuts/RGB/geometry"
"src.robn.tv/MrDonuts/RGB/states"
score "src.robn.tv/MrDonuts/RGB/tools"
)
func init() {
numRows := 3
numColumns := 6
geom.BuildGrid(numRows, numColumns)
states.SetupStateMachine()
//some audio testing
for i, song := range assets.SongTracks {
song.Play()
if i != 1 {
song.SetVolume(0)
} else {
song.SetVolume(0.7)
}
}
}
type Game struct{}
func (g *Game) Update() error {
states.SM.Update()
score.ScoreMngr.Update()
return nil
}
func (g *Game) Draw(screen *ebiten.Image) {
states.SM.Draw(screen)
}
func (g *Game) Layout(outsideWidth, outsideHeight int) (screenWidth, screenHeight int) {
return 640, 480
}
func main() {
ebiten.SetWindowSize(640, 480)
ebiten.SetWindowTitle("RGB")
if err := ebiten.RunGame(&Game{}); err != nil {
log.Fatal(err)
}
}